Bounty System

Okay, so one of the thing that’s really make me lose my temper is that some dudes that I tried so hard to kill, can just wait til their combat is off and then get killed by npcs or smth Idk how did they do it, but the main point here is that I think that every damage you deal toward them will be counted as percentage that won’t removed until they fully healed, which in this case, 75% should suffice. This is so that you will always get the bounty until they heal up, which is definitely better than they getting killed by npc and escaped with nearly all of their bounty intact. Also, they should lose more bounty per death ngl ( definitely not because I am spiteful )

Unless jail system is overhauled, nah just get more DPS. Cant escape that without logging

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