For players that have completed the bronze sea storyline, ships should spawn closer to the middle of the map instead of the entrance to the nimbus sea. The new spawn would cover the area in between sailor’s lodge, sandfall, and the forest of Cerunno.
Why?
reason 1: if a player who has finished the story goes to the bronze sea, chances are they won’t want to sail to Nimbus.
reason 2: most players who join the bronze sea also might want to go somewhere in the north side of the map, and it would be easier to access.
reason 3: people won’t have to go around wind-row island
There should be special tiny spawn-protected islands that you can go to and set your spawn with across all servers in that sea, because that way you can plop yourself in the general area of where you’d typically like to be, and it doesn’t eliminate exploration because you have to go there to activate it.
If Vetex doesn’t add this; I can assure you the next sea’s transport zone will be in the bottom right corner of the map, far away from every other island. and that we will continue to spawn in that desolate corner.
Vetex please do something similar to this; if we wanted to go to the other seas, we’d teleport to them.
On most slots I actually just don’t finish the storyline because I’d prefer to keep my spawn location at Wind-row island rather than the empty corner by Mount Othrys