Buff light!

Light is very weak when it comes to its rival lightning! Lightning has more damage and better synergies. What does light have against that??. A .3 speed bonus against it. This speed difference is not overshadowing its disadvantages :skull: (and dont say blinding thats not enough either). Not to mention its imbues are horrendous! Pls buff light ty

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uh… when did lightning become the rival of light, and not yknow, shadow magic?

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as a light user it does not need a buff

“LIGHT IS VERY WEAK AND NEEDS A BUFF”


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anyways light genuinely feels balanced in this current state off the game, I’d rather it not being buffed

I have light mage file and its still good
very good

its the second fastest magic in front of light. Shadow is not the rival of light tho cause thats a whole different ball park

maybe as a mage but one thing for sure it needs buffs in is better imbues and just more synergies

no.

That’s not how it works.

Fire magic and Water magic are rivals.

Wind magic and Earth magic are rivals.

Light magic and Shadow magic are rivals.

In AO, magic forms are rivals if they’re opposites.

Light and Lightning have nothing thematically.

Light and Shadow have similar on-hit effects for a reason, and they even have a completely unique clash effect of the equinox explosion.

also as Flare is saying in darkane why the heck are you downplaying blindness so much it’s extremely broken dude

i play light conjurer

if light and shadow were supposed rivals then their stats dont say so. And i agree with you guys, light isnt unusable and yes its blind move is pretty good. But it sure lacks behind when it comes to other fast magics(like lightning)

light and shadow are rivals because light is just shadow but you trade some damage for much more speed and an even stronger effect.

land 1 snare = YEEEHAW COMBO TIME!! (you disable your opponent’s gift of sight)

Only problem with lightning magic is that

Even though lightning magic has good synergizes, it’s effects in how it works is decreased being the “paralyzed” effect

In which paralyzed effect was nerfed, only giving you 50% movement reduction for 1 second which isn’t much compared to pre-nerf paralyze

While light can cause end-less streams of screen blindness, even if it doesn’t have any synergize it’s also the fastest magic, giving it the best way to launch easy barrages of max-blindness and damage increases. This is also easier with barrages of light-snare. You can barely hit anything while under the blinding effect, making the attempts of even trying to synergize effects harder

This also changes how it imbues with classes, making it faster paced and allows more control over good builds in stats. (Irrelevant but with the addition of upcoming combination of magics, light would be a good mix with that mechanic if it would exist and the additions of diamond magic and such considering it can synergize with crystal magic)

(I know about lightning/light arcmancer differences)

Light magic if you can hit constant shots can bring light magic from 0.85x dmg multiplier to 0.8925x, pretty much close to base damage of lightning magic (0.9x) as well as of course inflicting blindness, making it a good mix with other class imbues for that reason.

Magic destruction also becomes a vital point in PvP, normal PVP is fine but trying to gank, light magic would actually be something. Perhaps take this to a hometown, very vague of course. What would be better?

  1. Low Destruction count, allowing you to not be blinded by your own attacks while you can blind your enemy with them having to dodge structures. Also putting enemies on adrenaline rush due to large effects. Allows a much cleaner slate of killing and control as well

  2. Blind yourself with your own destruction and have your opponent run away easily, with paralyze only lasting 1 second without it being constant meaning it might not be as versatile as light. As a lightning user as well I find lightning magic more messy to use than what light magic is

(Visual effects and environment, light is better in PvP. Not to mention you could sometimes lose your sight due to a lot of visual effects in the way like Magma magic)

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I would probably say that light doesn’t need a lot of synergizes, rather what can actually make it imbue and mix with classes, thats when it become a good and balanced magic. Giving this magic more synergizes probably causes it to be a little too OP and light magic doesn’t have any current synergizes that won’t make any sense what so ever,

Maybe glass for example but only causes bleed stacking, maybe more magics in the future like diamond magic but yeah

I’d say the only down-side is the clash rates but that rarely ever comes to effect considering AO is fast-paced

(Ask dubious as well, he fought a light conjurer and it was horrific match considering what light builds are capable of more than lightning builds, only downside is the slight size decrease)

tl;dr: Light magic is perfect for how it works and how it can imbue successfully with most classes, rather than what it can actually imbue magics with. It now comes to the point IF you can even use light magic. Light is versatile and strategic use.

(probably a whole bunch of yap but this is info I gathered to consider light being balanced magic, not requiring a buff nor a nerf, it’s fine as it is.)

lightning does good in mixing magics and being good in terms of speed and builds, being good with synergizing (Also does good in other classes but it has to be very specific like only use of sunkens or sailors fist)

Light does good in stratgetic and imbues with classes and being good in terms in pure-speed and blinding

It’s not light that needs a buff in this case, rather it could also be the chance that lightning needs a nerf. (Why nerf? Just because I hate more powerful magics and wanna see the nerf of everything)

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genuinely speaking this would really not be a good idea. light has the fastest attacks in the game and is pretty solid on warlock and conjurer as well. this speed makes a HUGE difference in game, and most importantly makes it different in comparison to other magics. of course its damage is going to be low when it’s speed is extremely fast.

light users when i show them the 500 intensity permablind build:
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That’s absolutely not how magics are balanced LOL Magics are balanced around other magics that have close stats, so Light is indeed balanced with Lightning in mind since they both are in the same niche

i’m pretty sure light actually has the same size as lightning
either way, it only has 0.05 less damage. that .3 speed bonus doesn’t sound so little

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Light is just faster lightning

As far as I know it is

I think warm was talking about how opposite magics are ‘rivals’.
It’s more about them conceptually rather than their stats. I don’t think he mentioned that they were balanced that way.

Although, you are talking about what r3vv meant by rivals.

Because logically if he was talking about them being rivals balance wise, why would WarmWater start yapping about them not being rivals on a totally different subject? Unless they’re actually dumb?