Buffing Base Movespeed - A Solution For Everyone

Buffing Base Movespeed - A Solution For Everyone
effort 4.785714285714286 14 quality 4.866666666666666 15 reasonability 4.238095238095238 21

1 level = 1 agiltiy
pls

I don’t think inflating movement is the right move when the game is already very mobile as is.

Just lower dark sea island size.

4 Likes

Is :st3: agreeable to lower the island size?

Of course he’s not, and he has no reason why.
Me personally I just want them to be generally flatter.

I think the main issue is height rather than just size
Also make it so dark sealed chests don’t despawn till the island itself does, would make transporting them so much easier

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if we had some sort of arcanium contraption that could launch dark sealed chests back to our ship i would like that a lot

maybe the lore explanation could be it absorbing the magic energy from the air

That or forcing your crew to get it,
Maybe make it so you can send crew members to get sealed chests once EVERY Atlantean on the island is dead

nah a dark sealed launcher that works so stealth is still viable

i remember seeing this and beeing traumatized

Please make it to the game😭

Nah

that just sounds like a cannonball

Movement being increased by level sounds cursed.

Like, cool, but I am scared.

If it was a minor increase permanently, I wouldn’t mind tho.

Maybe I am overreacting but like I’m currently uncomfortable.

(I bet if this was in the game I wouldn’t notice)

(it is at a rate of 0.1% per level)

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Exactly.

I guess the only annoying bit would be being slow every time I start a new file.

well we dont want level 8 timmy over here t jumping to the top of a redwake spire so

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Won’t this make the difference between lower leveled players and higher leveled players even more large? I feel like AO’s base movement is already extremely good. Maybe reducing the scale the the dark sea islands, and also the stepstones might work. I don’t really understand why this suggestion would help the game.

2 Likes

Bump

Low level players shouldn’t compare to max levels. A level 120 currently can’t even imagine fighting a level 140 fairly. (It’s not because of the 0.1% buff per level or the proposed 0.25%) it’s because of the awakenings, gear etc. If you aren’t max level, don’t fight max levels. It shouldn’t be taken into account

2 Likes