After asking around the Grand Navy Discord server, I had been informed that intensity was properly applying scaling to interaction/effects of other magics imbued (ex. metal bleed).
But, as I made progress with my intensity build as a wind conjurer, weapon skills never apply any knockback despite being imbued with wind magic. I tested wind magic spells to see if my intensity actually increased, and results evidently had shown a considerable increase in knockback.
Are there any plans to fix Wind Conjurer around the v1.12 or later? I might go for another stst build instead if it’s just going to be broken for a while.