this is build one, I have used it on my main acid conjurer(with poison tooth dagger and rifle as main weapons) file. originally maining agility and intensity but after the intensity change its not as effective as it once was.
this is build two, specialising in lower cooldown and a higher rate of which I could send out my attacks to fully utilise said lower cooldown. while agility does take a hit with 20 less in st at but still majoring on instant dodges/instant T jumps.
thats like ! my entire gimmick ! its mainly for PVE, to dodge NPCs while also doing minimal damage, my DOT is good enough to where it should last long enough to kill them.
gives more agility ,attack speed, power, and extra intensity but negative Regen. Tho that shouldn’t matter since you’ll barely get hit, and it gets rid of that useless size.(its pretty pointless at low invest)