- Culverins
- Carronades
Extra Poll
- Sails
- Hull (why?)
- Cannons
What do yall prefer and why?
Extra Poll
What do yall prefer and why?
i dont use dragonfire but i use iron carronades, fuck range bro i love glass cannons
The secret third option: Arcanium cannons.
coughing baby
they are really trash sadly, dark sea update should have introduced normal arcanium cannons instead of keeping the lesser arcanium
However, they do look cool
warship on hull because:
too long reload on cannons
same with seige weapons
i considered sails cos i love speed but -4k health is a fat ouch
but at least i can put brisk on sails and i still get more speed than i lose
oh right main topic, carronades because slowly poking the enemy is not my style, it’s not even that risky to go close anyways.
Same
I don’t like warship hull because you’re losing valuable speed and turning that you could’ve gotten from a brisk hull. The stability is overkill and tank builds aren’t that good for naval battles.
But yeah -4k health from the sails is really steep. An extra 2 second reload increase for the cannons isn’t that bad for a +0.5 range and damage multiplier. But I could see why you’d pick the latter.
one of them has a big loud fps drop so i think the winner is clear
If you’re still using carronades, you are actually nerfing yourself.
Also, hull works perfectly fine fym (why?)
I think the ability to kill any players that you are next to while also dealing massive damage to their ship is not really nerfing yourself
With warship hull, you’re losing 17 speed and 15 turning compared to a brisk hull. There is no way thats worth 4k durability. On top of that, you lose out on warship cannons or sails.
riches to RAGS. they werent 0.9 dmg before, were they?
Yeah they were around 2.0 damage
warship dragonfire cannonades
I love the absurd cannon power I have
Warshipping hull can make us reach 100 stability
I used warship on ram…
What does that even do I have never seen it used before
culverins, range