Caution: If You Have Perfectionist Tendencies, Do Not Open

Little fun fact, the magic circles when using leap spells are actually not facing forward correctly as seen with the following:

Legs would always direct to the left side of the model

Arms would direct the right side instead

The only animation with proper direction is the frontflip and palm, I’ve asked a tester and said that it’s the same thing for all magic so it’s more likely that it’s intended. If you haven’t known it, well now you know!

why must you reveal this to me :frcryin:

You were warned before you open it :pensive_face: .

imnot a perfectionist i didn tknow what would be revealed to me now i cant unsee this :frcryin:

Huh, neat

im gonan cry

me too pal me too

Curiosity got the better of me.. :frcryin:

jokes on you
I AM A PERFECTIONIST
time to read this

@whoevermakestheleapspelldesign whyyy
WHYYYY WOULD YOU DO THIS

No human can ever be fully warned

I dont understand im safe

Y’all… didn’t notice?

On a related note, the Magic Circles spawned when using M1s are tilted slightly.

Oh yeah that too but I think it matches the hands perfectly? The hands are tilted after all and they mostly follow that orientation, it’s just inconsistent for leap spells for some reason.

in my defense I use glass, so it’s impossible to tell pi/2 rotations apart

Fuck you

It should be pretty easy for someone to just slap a line of code down that changes the rotation of the circle to that of the player’s HumanoidRootPart, so this should be easily fixable