Right now, your spawn is set to the current story spawn, or in the case of the Bronze Sea, the Nimbus Sea entrance.
This suggestion is pretty simple: once you’re done with the current story, you should get an option to choose where you spawn in the sea. Of course, the available spawns should have some limitations; for instance, this could be a possible list.
Bronze Sea:
Nimbus Sea Entrance
Ravenna
Munera Garden
Palo Town
Nimbus Sea:
Bronze Sea Entrance
Sameria
Skyhall
(Nimbus Sea is unfinished rn, so other populated/important islands could be included here.)
I think that this change would make things a lot easier for people who’ve finished the story and want to do some PvE. Personally, I find it pretty annoying to have to travel half the sea just to do some PvP/PvE, so I made this since I felt it would be pretty nice.
You’ve made me make the painful realization that Full Release is not too far away and it still doesn’t have basic QoL additions like spawnpoint changing
Agree with you completely, Inns would be a perfect way to do this. Would also provide a reason for them to actually exist outside of, well, decoration. The current spawns either result in most players only bothering to stay in a certain part of the map (especially in bronze sea), as well as stuff like spawnkilling for PvP.