Chapter 10 Update Patch Notes (Discussion Thread)

Yeah I think we actually do agree on a main point— If it were, per word of the post— The only Lost style is the template “Basic-Lost-Style”, and you just add in affixes and make your own style… Yeah that suck horribly.

There is a ton of room to put thought into this, and I hope the idea will be fleshed out once we get there.

thinking back the scroll part is a good idea lemme suggest it in QoL

yurp, thats the problem with hybrids, imbues let you just even further customize how a fighting style works with some even being an egregious buff lol attributes are literally imbues with extra steps (but if beserker got this as their first awakening then hybrids would be properly back to being hybrids)

Should be a strength stat requirement not an awakening. First awakening is way too soon for berserkers to be considered “masters” of fighting styles capable of making entirely new styles on the fly. At first awakening berserkers can’t even use most of the new techniques that just got added.

Honestly custom styles will depend extremely on how they’re added. What you can change, parts we have, statuses, stats, visuals. We’ll need unique things no base styles can have and I have no idea how fighting gear will work with this. There’s simply too many variables in this

I had meant the second awakening, as i’d assume the 2nd awakening would be a pretense for the future abilities that the Classes would get later.

Since Vetex worded it like affixes just being something that can be done whenever you have the required stat threshold for, it have to kinda unlock somewhere around there.

Lost stuff is implied to be obtainable for Hybrids eventually though— but some of your previous comments read as if we were getting this as if it would be hot-fixed onto every strength build.

magic users learn an entirely new magic seperate from their own for the first awakening. like true it isnt a full and solid comparison but having strength be a reskin is odd, i believe all the pure awakenings should be different

but yeah im honestly unsure about it, itll take time

Using real life examples, just because you know two martial arts doesn’t mean you can create an entirely new school of martial arts from scratch with entirely new techniques. That takes a lifetime of experience and hard work. Bruce Lee, one of the greatest martial artists of all time that knew countless martial arts created a new martial art that’s still in its infancy for instance Jeet Kune Do.

To be fair, Oracle does just awaken into actual Imbues. It wouldn’t be unreasonable for every other build to get some kind of customization that can be described as “additional/complex imbue”.

actually wait, this makes sense. second awakening is a new addition PLUS an extra goodie for purebuilds.. so maybe attributes could be apart of that..

I think a neat thing would be “parts” you can unlock later on to further customize your style

mmmm yea thats true, im just thinking how in lore awakenings are kinda crazy around seconds, let alone firsts

Vetex noticed the Devs were working hard on the update, and realized that it might take a bit longer before we get a new patchnote; so he then sent in a sleeper-agent to add a ton of discussion whilst we wait. A true tactical genius.

honestly fighting styles reminded me of resistance the armor stat so i might go to qol suggestions about it

Speaking of gear stats, they still need to rename regeneration to lifesteal. Getting health on dealing damage is not regeneration, by any use of the word in all of gaming.

We changed the names of other stats idk why not this one

rejuvenation? that sounds cool

Eh, fits better as a name of a status effect that clears negative status effects or something. Lifesteal is direct and appropriate.

ehhh i just dont like the word lifesteal. like yes, lifesteal IS the term, but its like calling an animal by its scientific term, doesnt roll off the tounge and isnt as elegant

Defense, Power, Range, Size, Pierce