Chapter 10 Update Patch Notes (Discussion Thread)

I… don’t think the customization idea inherently gets rid of the abilities to add this. We don’t know how each customization segment will work; if we get separate pieces from “Lost mentors”, who can only teach partitions of a style— and each segment had portions of drawbacks and buffs that could compile into something similar— then it’d essentially still exist.

Theres no reason to assume that we’d lose all the personality in fighting-styles with this change.

We’d lose the majority, and effectively remove fighting styles as a whole from the game’s development beyond maybe getting a new effect or visual option here and there while magic users are getting real lost and ancient content, weapon users are getting cool new weapons, and spirit users gain access to more advanced and interesting relics.

that’s a really nice way to put it actually

yeah like how are strength users EVER going to overshadow or equal to apocalypse bringer if all they got is “rock fist”, yknow what i mean

not saying there will be wont be cool advanced fighting styles, surely its a new idea thats not fleshed out, im just giggling over this new idea

pvp is optional and this is a story game anyways i think the idea is cool and if youre thinking about it entirely in the lens of pvp youre a BUM!!

I might sacrifice like all the speed so i could get giga size/damage and basically just be a knockoff pseudo boss as i go around wrecking stuff in pve

It’d be amazing if the present lost fighting styles still existed in the form of scrolls as planned but getting these scrolls adds to the options you have for making custom fighting styles. This could work the same way for base fighting styles where you get a scroll upon completing the quest so that you can learn the fighting style at any time and also have it for fighting style customization options and it can also give a lot of relevancy to unlockable fighting styles even up to the 6th sea since there is a lot of incentive to complete those quests.

I hope what I said isn’t confusing looking back-

insane take because pvp led to literally most if not every single idea even remotely related to combat to be changed. like grandfather clause me all you want, even currently when its optional bteam has their grubby hands on it, wild take LOL

but its also a joke so i love it, lets ragebait pvp heads
grinch-smile

my build would legit just be the boss build of fighting in a tiny room and being unavoidable

We— now looking at the new idea for Strength— don’t actually know If Weapons and Relics are going to even turn out that way in the future. Magic is the only one said to have rarer variants that have inherent power benefits: realistically, there is no “rarer” relic that would be innately stronger than another as far as we’re aware; same for weapons, especially when you think about all the reforging ideas they’ve had scattered around for a while.

Modular systems lose some charm, but a developer must refine and personalize even random noise. This is much further from complete random generation; there could still be mentors that teach a very specific style, with less options for you to use. Maybe the Zerker awakening lets you customize existing styles, and that’s how the attribute system works.

yeah thats exactly why i think pvp is bumz they RUINING the gaem!!

True and valid, though PVP is still part of the game too lol.

exactly, like just make beserker have the awakening of attributes and my fucking post is invalid. like hybrids are better because of how more efficient they can get, so PROPERLY locking things to a class is how it should be!! also itd MAJORLY buff beserkers back to possibly being viable again and not overshadowed by their cousins

i wanna have fun being the punch class, not the cucked class where im actually just mentally strong canonically and whenever i even try to get into range i get disintegrated and lose damage trades

Nah made sense to me, unlocking new abilities for custom fighting styles while still actually having lost/ancient fighting styles existing in the game instead of Vetex snapping his fingers and disintegrating them into the realm of decanonized content.

I don’t know why you’d assume that it wouldn’t be restricted to just Zerker until later? This is the planning for lost tier styles, it’d come around the time we get lost magics. Hybrids were always said to get lost tier abilities later than the pure builds.

Let me be clear-

Jokes aside let me be clear fighting style customization is a cool idea! I think it has some issues that would need to be addressed but I like it. What I absolutely despise is the idea of removing lost/ancient strength content in favor of exclusively doing customs. That’s a horrific change.

not replying to maple but on a serious note balance team saved the game once but for all other changes theyve been fun police and actually running this game into the ground. like pvp doesnt even concern normal players but a group of people decide if your build is good? spend 40 hours to have it invalidated because a bteam member got their ass beat in a private ely, like its so laughable

did you mean this sentence for first awakening or second awakening? thats why i said that

I feel like forcing the player into compromise is better though. Say you hate size, you can just gut it on your custom fs and get insane speed or damage, or a ton of meta perks. Pre-set styles, meanwhile, might force you to opt for more moderate fighting styles.

If it’s lost-tier I’m unsure of if it’s gonna be the awakening or not. Since it’s lost tier and hybrids will get it eventually it’ll probably be detached from awakenings.