Clan Alliances/Pacts

Clan Alliances/Pacts
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The main idea for this is to enhance the harmony between more peaceful clans and encourage diplomacy.

How it works

If two clans want to form an alliance, they have to send a high ranking member to sign a pact that links the two clans together. Clans can be allied regardless of infamy.

For refrence, I will refer to these clans as Clan A and Clan B

For every amount of infamy Clan A gains, Clan B will gain between 1% ~ 10% depending on tier. The higher the infamy the clan has, the higher % they gain. This is to prevent low infamy clans from abusing this to farm infamy.

Clans will remain their own respective treasuries and fleets. For NPC fleets, if Clan A’s vessels are being attacked, and if Clan B has vessels nearby, they will assist Clan A and attack the enemy vessel. This can be halted with orders from Commanders. Clan A commanders do not have control over Clan B fleet. Clan fleets cannot damage eachother.

Clan A can set up defensive positions on Clan B islands. However, Major structures like Headquarters or Outposts can only be placed by the clan holding the island, and resources can only be harvested by the clan holding the island.

Clan B will be notified if Clan A’s island is under attack.

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