I have plenty of ideas on how the rank system of a Clan/Guild should be changed; you’re free to like/dislike certain aspects and share your opinions.
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Add-More-Rank Function
You can unlock the ability to add more ranks to your clan or guild, but doing so will deduct Drachma from the treasury. This feature becomes available once your clan or guild reaches 150.000 or 250.000 infamy/reputation—essentially Tier 5 or Tier 6. I’m not sure whether the threshold should be 150k or 250k, so I’ve included both.
The tier names seem to align well with these levels after all: Superior/Prominent (150.000) and Powerful/Renowned (250.000), which makes sense hierarchically.
Each time a rank is added, the price increases. Therefore, there should be no cap on the number of ranks.
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Customizable Rank Permissions
You can assign specific permissions to ranks, similar to how Discord Roles function. Examples include: invite & kick perm, promote & demote perm, treasury access perm, and more. I can’t list all the permissions off the top of my head, but I hope the general idea comes across.
Additionally, maybe add permissions for specific items that can be purchased from Sir Garen at certain ranks.
I also had an idea where each rank would automatically inherit all the permissions of the rank below it. I’m not sure how well this would work in practice, but it does make sense from a hierarchical perspective…
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Remove Member Limit on Ranks
It’s pretty self-explanatory. All ranks, except for the Leader rank, shouldn’t have a member capacity limit. Instead, players should be free to decide how many members can be assigned to each rank, allowing them to take responsibility for managing their own ranks.
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That’s all.
Again, you are free to give your opinions.