A sort of “Town Hall” that every island needs if they want to use their clan treasury + get get 50% more money from wheat/sugercane. How would this work? every island without a townhall would only get 0.75x of the original income.
If someone raids the island, they can break the townhall and inside, there will be “similar to Fort Castrum chest” a thing inside that said “raid”. If successfully raided, you take 10% of their clan treasury with a cooldown of 5 minutes each raid. Once u claim the rewards, u get sent to ur ship and the island goes on a similar claim protection cooldown for 2 minutes so the owners can re-load their base or simply leave.
what about combat logging?
if they leave when the island is getting attacked, they lose 20% of the clan treasury to the raiders at a key point of the island. Example: Sandfall isle, everything is removed and chest is just in middle.
Each tier would just increase the health and making it look cooler
Details/background on your proposal
fort castrum chest. COC townhall
Reason to add/change
Why add this?
incentive to raiding. Most of the time you either leave the server or dont raid because you can only claim 1 island at most!
I will lose base production.
no u will gain 25% more, if u dont want to be raided then go in a normal server, not a clan server.
What if i dont want to lose my clan treasury?
build defenses or jus cry about it.
What if i get ganked?
theres nothing u can do, i would love stationing deckhands/crews but thats for the future.
you take 10% of their clan treasury
(fair BUT a bit goofy when you think about alt clans)
make it so you take up to 10% of the total money on both your and your enemy’s treasury
with your idea, the attacking clan will get 50K with a counter raid only cashing 15K meaning they can just use alts and never get punished
with the change where you can only take 10% of whatever is lower
the attacking clan will only get 10K and if they want the full 50K their treasury has to be banked to 500K+ too
I really like this idea, and there definitely needs to be more incentive to raid islands, but there needs to be a few tweaks.
Specifically, the amount of money taken should scale off of how many clan members are in the server (so that a massive sum of gals doesent get wiped from some poor dude fighting a 1v5), and the amount of gals lost by the loser needs to be greater than the amount of gals won by the winner, or else duped could arise