So basically, the cooking system now is bland. I want to propose combining meals, along with some other recommendations.
Combination
My idea with this is that after you gather the ingredients and cook the meals like now, you can combine those. It would work either like current cooking, with a slot system in the current cooking pots, or with a specialized cooking set. I’m going to attempt a visual:
The combined meal would have better status effects, new status effects, and/or better hunger restore. I was thinking this could replace the buffets or pies that you have to place down, and now you would only have to place these down.(Sorry for the bad visual)
Some other suggestion would be a mobile cooking set, either on ships or just to carry like camp markers.
This would add a little depth to the cooking system as well as help with the cook profession later down the line. A little thought: You’d need to have a higher cooking skill to make these combined meals. Anyways, this has been the suggestion, add your own thoughts in the comments.
As a devotee chef, I’d love to see ingredients we can make and something like this too. Things like cheese that can be made later on would be great to see!
Well, meals like this already exist, but I’m pretty sure if something like this were to be added it would nerf the effects of adding 2 meals and nerfing the hunger as well. (similar to how 2 spices react)
would be cool if you could actually make a full course meal, needing different types of meals to actually make one.
for instance:
4x apples + Blender + bottle in inventory → apple smoothie
3x fish + Cooking Pot → fish buffet
apple smoothie + fish buffet + specialized cooking set → full course meal: fish buffet & apple smoothie
meals are already pretty strong, more steps should be needed to make stronger meals, each course should be unique (4 fish buffets would be weird for a full course meal)
Locked to chef occupation; alchemists and other occupations shouldn’t be able to make these types of meals
Requires some grind; should require at least a drink, appetizer, and the main dish to make. Each part of the course should require a special workstation to make (blender, oven, cooking pot, etc)
Normal meals get nerfed in terms of stat buffs
Unable to eat with full hunger
If a full course meal gives you ~500 hunger, then you would be unable to eat any sort of meal (therefore not getting any buffs) for a long time, so you should only eat full course meals in specific events (such as legendary shipfights)
would make meals valuable and the chef occupation unique, alchemists are going to have both stat reset pots, luck pots, water breathing pots, love pots, power pots, which are all prob going to be valuable, leaving chefs in the dust