According to Vetex’s own words the bug fixes were delayed because testers were spam bumping pvp posts-- keeping Vetex from seeing the bugs that needed fixing.
If this is the case I believe a simple solution is in order. I suggest creating a bug specific category for the forums, away from the latest pvp discussion and argument.
(The lacking balance team is an issue for another day. You guys really need to replace some staff in that department. From what little I’ve been able to gather they often treat the meta too harshly and end up ruining a lot of players’ builds because of it. It sounded like a lot of them made impulsive, rash decisions based on personal feelings rather than on rationality.)
Ah, yeah that would make sense. Regardless, if that’s the case, its something for them to have there if it isn’t already. Seemed kinda like common sense…
Yeah bruh there were some testers commenting on medium-priority pvp and scaling bugs which left a bunch of bugs that were actually important and needed to be fixed in the dust. Shit was crazy. There were also the testers abusing bugs to pvp in the test universe and didn’t even report them.
Gotta put the bugs over the pvp somehow. How come testers have so much sway over things??? Forgive the generalization-- but they don’t seem responsible or good at their job.
Despite the fact that there’s a lot of focus a lot of us do on pvp, we do actually play the update, test new things, and report lots of bugs. Some bugs we can’t find because of our limited numbers and interest, such as some of the item/structure spawning bugs, and some others pop up right at release (Probably due to how much is changed right before release). Roblox is always fucking up new and unique things every single version, and we’re not always able to find them all in time.