Doesn’t it happen to you that even though you are aiming at the enemy, rush or crash attacks do not work correctly even if combat is activated? It’s been happening to me a lot lately, it’s probably a bug because there have been servers where the skills have worked well for me (some) and on others it doesn’t work as it should.
They now work differently where they go far when facing an enemy, in or out of combat and don’t go far when facing away. This was added in an attempt to prevent fleeing from a fight or airstalling using these abilities
I know, that’s why I say that although I point towards my enemy/rival/opponent, the attack does not travel the distance it should travel, the idea was that when you point at the enemy it can have the usual range and when it does not it would not have the rank it previously had
I didn’t see that bit, yeah I’m not sure what might be causing that. I haven’t tried it myself so I’m not sure if it’s just you
I’m going to record the error to expose the bug to see what they say, I hope it’s something that can be solved soon because in both pvp and pve I have to literally kiss the enemy
Update:
I was testing with some friends and we came to the conclusion that it only works when you are not in a party, when you are in a party the crash and rush do not work as they should, it is still a bug that should be solved.
Lucky you!
I dont know, for me it still doesnt work when i use rush with some one it stops t when i specified 20 hits.
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