Ambush
“Activate to make your next successful hit mark foes hit by the attack, activate again to teleport behind them. If multiple targets are marked, the target closest to the center of your screen will be targeted.”
High Strength requirement. Buff would work on skills outside of the fighting style Ambush was activated on, would want a restriction for M1s so you can’t use a musket to mark without having enough Weapon stat. Medium energy cost for both stages, fairly long cooldown.
Customization
- Animation for activating/Visual effect for buff and mark
- Buff Duration - How long the first stage of the skill will last
- Mark Duration - How long the mark will remain on a target
- Distance - Max distance you can re-activate Ambush from
- Ultimate Art - Increased durations and distance
Ideally would have to balance the customizations, so if you go for Distance, you have to drop the other two (50%/50%/50% vs 100%/30%/20% for example)
Status Duration jewels will increase the duration of the mark, Potency increases buff duration? (Not sure, it doesn’t increase durations of things like Aura) Attack Size and Agility increases max distance.