Daily Quests Disscussion Thread

Thread made for daily players to disscuss daily quests.
And place to went about them.


Each Quest will be rated and talked about a bit.

Length Difficulty Rating
None None 0
Fast Easy 1
Medium Average 2
Long Hard 3
Odyssey Brutal 4

Today dailes are the easiest ones, thank you random :folded_hands:

Slightly unrelated[1], but it’s super strange that rarely, weekly chests give a morbillion (15) Dark Sealed Chests, do they seriously not want people into the Dark Sea?


  1. Weekly instead of Daily quest talk ↩︎

Fleets made them obsolute already, so the only reason to do Dark Sea is for pickups and npc drops

Oh my god, another easy one, thank vetex!
Probably the chance to catch fishes with unique baits and cook them :face_savoring_food:

7 Hardskin
7 Imbued
3 Flamescaled
2 Glowscaled
1 normal apperently?


Yummers

For the laggy players (like me) Who have to deal with this shit:

It’s honestly a win for us! With this lag I have, I had to enduremy ship being slowed so much to the point it essentially was slower than a rowboat, I had to spend at least an hour in Layer 0 before going to insanity 1. Only to leave the dark sea with 2 chests and my ship in crippling condition.

I love FPS-dependent code! I love coding in a way that will eventually hurt my game’s experience!

Ever since i began this thread we’ve only had easy ones :folded_hands:
Monos bears and monos fish are gonna be facing extinction

I still wonder why jewel quest is even…a daily? Like, it costs 80 drachma to get a gem, so thats 80 x 20 = 1600 worth of gems needed?
Sure, you get money back by actually making jewels, but still…

20 jewels bought for 1600 galleons
5 x 20 = 100 bones (100 galleons)
And perfect bursting onyx/sunset sells for 143

( 143 x 20 ) - ( (20 x 80) + ( 5 x 20) ) = 1160

Spent 1700 galleons, earned 2860, pure profit of 1160

I think they wanted you to use the gems that you find in chests and in various other activities for free, not the ones you buy.

You’d probably have to grind for >1 hour to get 20 gems without luck

  1. Annoying
  2. Easy, time to kill Monos Bear pups or clones

Speaking of tho, is there like, any guesses as to why bounty npc spawnrates plummeted after F.R.?
I dont really think its intentional since newer servers have normal spawnrates, but its never been an issue before.

Its just time bug, server starts dying after some time.
They (alongside good npcs, enemy towers and minibosses but not rivals for the most part) just stop spawning in older servers.
For me, roughly after 6-ish hours things stop working. But I have heard it can happen earlier

If it’s a game breaking bug that plagues every server, why hasn’t it been fixed yet? Why keep adding features if they also have a chance of getting plagued by the time bug?

They tried and it only pushed it back to a bit later.

It used to be worse (cough cough alligator gar quest in early fr)

Starting today gonna introduce rating system. Each quest will have Length and Difficulty rating, and then it will be averaged out to give a rating for today’s quests.

Length Difficulty Rating
None None 0
Fast Easy 1
Medium Average 2
Long Hard 3
Odyssey Brutal 4

Length Difficulty Overall Rating
Quest 1 Medium Average 4
Quest 2 Fast None 1
Overall 2,5

The only reason Q1 is 4 rating is because you need to find a high level bounty npc, kill it, then go all over sea to do charts. It being 3 steps kinda helps it out.
While Q2 can be done while you swim between spots.


First quest is not a problem at all…just 7 bulk potions
2nd is a bit lengtlhy, as you need to go diving for sharks a bit
And wekly…i thought it was 22 bfor, why did it get doubled?! :sob: (Nvm, double checked and it always was 44). Well, tim to spend 3 hours in the bronze

Length Difficulty Overall Rating
Quest 1 None None 0
Quest 2 Fast Easy 2
Weekly Odyssey Easy 5
Overall 2.3

Do people unlock these right away or hoard?

50/50