Damage Threshold Changes

tempered musket

and earth imbue

even just tempered musket would work if they charge it a bit and have decent power
you would take a hit but its worth it if youre fighting a warrior or weapon build (good chance to completely make them worthless)

I think limboss should jsut be removed but magic hp threshold status should still be 33% (so earth can actually inflict its… stattus??)

nuh uh, critical! limb loss! bleeding! knockout! petrified!

ā€œGrahhhh im a stupid vitality user behold my staff!ā€
Glorious mage proceeds to vaporize the arm carrying it

W change, should be added, i would love this

1 Like

mages when they get blasted by the power of god while using their silly pathetic aura spell

good luck doing that with no limbs

i’ll use my mouth

holy shit this change sucks
I main mage - I don’t deal with limb loss like weapon users, but this still sucks ass.
Limb loss as a whole sucks, so making it more commons sucks.

tbh if vetex doesnt add this limb loss will be a such useless feature because we are going to get 4k hp builds everywhere in the future

This is a double edged sword then.
He doesn’t add it, limb loss becomes forgotten.
He does add it, it happens every minute.

Good. It SHOULD be useless - the ability to strip some classes of their moves is unbalanced. I would much rather have limb loss be forgotten as the bad mechanic it is than deal with it more often.

3 Likes

naaaaaah funny limb loss, well after all it has a 30% chance to trigger after a critical hit, you can prevent limb loss if you wear any armor (that looks like a metal armor) in the vanity slot (it need to be visible on your arm)

Vanity should not directly impact gameplay, which sucks. Also I don’t wanna lose my cool arm armor OR my arm.
limb loss bad, that is my opinion.

vetex adding beast defence that works with vanity:

another bad decision, not related to the shit that is limb loss though.
a bear might bite my arm off which would suck.

If this status change applies to limb loss, then there’s actually going to be a practical reason to never use your Vanity slots; you’ll probably be wearing metal armor, and if you aren’t, then those slots have functionality that you actively want.

Vanity and Practical are not supposed to mix in the same sentence.

critical damage does limb loss and stuns, its part of it, but its a chance of… i remember its 30%

gambling odyssey, do critical until you kill your target or disable them in the first move

i wonder if limb loss is affected by luck potion too

Why is it called vanity if it directly impacts gameplay?