So we all know that the Dark Sea has a downed feature where you can revive your teammates. However, this can prove troublesome when your teammates have status effects that drain their health crazy fast. A clip to prove this would be me and Selectorch in his Dark Sea stream.
(1) THE DARK SEA IS UPON US! | Arcane Odyssey - YouTube
1:40:10-1:41:50
Apart from the whole fling bug that happened to me, notice how his health drains crazy fast.
With the addition of the dark sea, it is less of a competitive area and more of a teamwork based thing. This means that the whole revival thing becomes essentially useless in certain situations where status effects and outwards sources of damage can still harm you.
I simply propose that downed teammates are immune to any status effects that were previously placed on them during their downed state.
(Editing this because in the clip, you are technically invincible for all but 3 seconds so yeah, just extend that!)