I found out that centurian/titanium antlantian armor gives power AND defence thus giving the best 2 player defined stats, although much less power so you may need strong enchant. of course because these are lesser items they give less defense naturally but i think thats a trade people will take.
of course theres also dark sea specific armor like the shell dome helmet, but theres also antlantian amulets. defence fair or strong fair?
Not to mention insanity 4 doesn’t feel like it does anything (i swear it just does creepy messages)
(edit about amulets, the ones that give insanity just have a stronger whatever they give)
Heard from someone that there is things called Atlantean essences which allow you to put the atlantean modifier on any gear piece you want (unless I’ve been lied to). sounds like you could put it on boss or the drawback armor (forgot the name). A lot of variety and potential with these new modifiers
OK WAIT can i somehow trade your friend for this if he isnt a warrior? That THE FIRST exotic warrior weapon ive ever seen and i actually like the dagger.
For mage:
Metal magic
3 piece vatruchas, exclude cape, all explosive enchantment (108 attack size)
Atlantean modifier on each of those 3 pieces, should give you 54 attack size (162)
Arcanium bracelet (from sirens) w/ powerful enchantment
Arcanium Arcsphere w/ powerful enchantment
Should be at about 180-200 power with some added defense, and a ridiculous amount of newly buffed attack size.
Full agate with a substat of desired choice
Set your pulsar to 2 second tickrate
Make an ultimate art explosion at 60% or 80% size and a damage shape of some kind
Congratulations, you’ve made the best build in the game!
You will be killing players in 3 hits.
Insanity 3 is hardly a penalty for the stats you get
There is still a decently long time between illusions
Trying to fix insanity 3 by giving yourself 3 warding enchantments wouldn’t prevent the insanity illusions, either. You would need warding 4. At that point don’t even bother