How much stamina/how long of a cooldown should dashes have?
- Little to no stamina drain, medium long cooldown (2.5-3 seconds?)
- Some stamina drain, decent cooldown (1-1.5 seconds?)
- Large stamina drain, very short or no cooldown (under 1 second)
- Other
Since dashes/dodges are coming up, I’m curious what’s your view on how dashes/dodges should be like.
Need more info, it will depend on how far the dash will make you go and how viable it is.
i think it depends if strength or vitality give more stamina. if they do, then some. if they dont, then a little bit
Acid
4
I personally think the stamina drain shouldn’t be too much that it causes inconvenience but it shouldn’t be too little either
Level
5
Idk what’s “small-large” exact values
But by large I mean around 30-50 stamina per dash
In general, I think movement actions should have basically no cooldown.
lets just presume aa dash length
I don’t remember AA’s dashes, so I’ll just leave this to the others 
I’d assume large would be around T-Jump
Level
10
I don’t think anyone wants 64 energy per dash
i want dash spam to have large stamina drain with short cooldown
- makes dashes have high value and not just something you spam 24/7
- still allows dash spamming in tight situations in exchange for stamina loss or health loss (when stamina hits 0)
opinion is based on my short experience of AR dashes, will definitely change once i see AO dashes
Alv
12
cooldown on a movement? i’d rather have it eat my stamina
system
Closed
13
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