Deckhands ideas

Deckhands ideas
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So, with the upcoming feature that NPCs (including our beloved Deckhands) can have dodge reflexes at Level 100+, I think

Before I get into the suggestions, I’ll just say first that all of the following, except for the last one, should only be able to be accessed if the Deckhand has Great+ Loyalty.

First of all, they need to be more involved in the story. Any major event that would be reasonable for them to participate in on our behalf, they will participate in it, like breaking us out of Ravenna’s prison and raiding the Fenrir. Edward Kenton participating in the jailbreak isn’t enough.

This also takes me to the second point. They should be an alternative to the ghost AI. They should have the same kind of AI as the ghost AI, attacking as soon as we attack. You should be able to pick which one to bring along after your first death, if you have more than one. Like the Ghost AI, this is only possible in the first fight, not the mirages. Of course, you would still be able to use the ghost AI if you don’t invest in Deckhands.

Finally, you should be able to check their builds. This is for all Deckhands regardless of loyalty. You should be able to see their stat distribution (which obviously doesn’t have Spirit), gear stats, weapons (if any), magic (if any), and fighting style (if any), and all the moves that come along with them.

The first two suggestions would actually convince me to upgrade them, other than for fleet purposes. Feel free to comment what you think.

3 Likes

I refuse to hire non demigod deckhands. I will exhumate corpse of Tucker just to use that relic

1 Like

They will not become aerial demons :sob:

We both know that there is a non-zero chance we could have our shit rocked by npcs with king cal’s AI and amelia’s spells + stats

As a PvE player, I pray this comes true

Tbh that WOULD be a fun fight.

this also might mean the architects along with commodore kai/Rear admiral amelia can dodge reflex now-

they do have levels just like npc’s are, way up at 300+

npcs are back to being difficult again, they (maybe) have learned to dodge

OH GOD

Ngl this would be a good change, can’t just turret anymore.

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Nah, still gonna cheese them trough high ground

So the random Nimbus Sea NPC ship captain may or may not have dodge reflexes.

PvErs can actually enjoy fighting NPCs now. Yippee.

I sent that after doing a mythical treasure chart where I got jumped by 9 captains at a single spot, while it will be a much needed difficulty it will be more painful to fight them.

I need sum o dis i wanna make lore for my deckhands but i need to go fight ppl with them and stare at the textbox to figure out what they hav and pray im getting it right i need to know their buildssss