Defininative answer on combat "macros"(multikey remapping)

So I was browsing around the forum and the google docs with the rules and i can’t find anything about this. Basically my question is where the line between acceptable and not is drawn. I know things like remapping the block key to something less obtuse is pretty common and acceptable, but I would like to know about small combos of keys that you will often use in the heat of combat, that top fighters are probably pretty good at doing raw already.

Examples:
-having a button do a dash jump(shift+space)
-having a button to equip a weapon/style/magic and then do an ability(1 → E → 1)
-looking to the future a bit, how about a high jump fallowed by an air dash, fallowed by charging a ranged attack that is released on another key press

Are these all ok, or is a line drawn at some point.
What makes the second not ok in that case, is it the need for a specific order of button presses or the fact that some timed interval between the simulated keystrokes is needed?
How about the third, is that not acceptable because of its sheer number of specific compands, or because of it needing a bit more complex macroing to have the hold and release on key press happen?

Idk, but I got a gut feeling that, macros are not as practical as they seem

bro you ain’t setting up cs grenade throws just use your mechanical skill

Its more of a question if they are allowed, more then how to.

isn’t too hard to do. I think it’s acceptable

This one feels a bit ehh. it just feels a bit weird
it also kinda depends on the move, because if it’s like a buff like aura, sure that’s fine, but if it’s like a water beam right into an ice beam or 2 smash attacks it just feels unfair.

seems very predictable

I feel like it’s okay as long as it’s a decently easy, but just kinda annoying thing to perform. like rebinding the block key, or the jump dash or a buff ability. maybe a key to quickly switch to a healing potion but you shouldn’t go much further than that

Too many rules in this game are “unwritten” like witchhunting.

Not anymore, somehow vetcord added in-game rulebook without even announcing it :fr:

Official In-Game Rulebook

In the faq channel btw

Even I was surprised that it changed since I dont remember it being this organized fr

Genius.

Bro they updated the damn link and with even more organized rulebook, and again, they didnt announce it even tho it was last updated 19/9/2023

guess we have the answer then
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They uhhh updated it, it’s this now
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Basically anything that automates a process such as fishing, but programs such as autoclickers that only clicks wont get included

yeah thats my thing, something like auto fishing is obviously bad and its not particularly weird to expect it to be banned in any multiplayer rpg. However stuff like creating hotkeys for key combos is very variable in its acceptance across different games, so its hard to pin down what the developer(and moderator) stance is towards it, and if they think it would negatively impact their game.

I’m pretty sure the line is drawn on if you have to still do something.

Like, as long as you’re actually activating/turning off the autoclicker, you can use one for fishing

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