LET’S GO
As a non-negated atlantean hater, this is awesome as there will be less win-more bs and autism won’t be as much of a requirement for competitive PvP
metamancer nerf, theurgist buff, I see this as an absolute win
Is virtuous not get buffed?
dont need to pay a kidney to not get statchecked anymore
this is a good change but my armor builds are cooked now
yall hear me out
buff the stats by 50%, but the insanity stat is now 2 instead of 1
oh my goodness, they’re actually trying to address stat bloat
So what are we gonna get in a couple years when Atlantean becomes a considerably low amount of stats? (if it does)
Altantean 2?
it levels up with your gear
Yeah, but over time rarer and rarer items come out with more and more stats per item, leading to Atlantean not even giving that much by comparison.
Not just because the level cap increases.
most items are relatively balanced EP wise (not sunken) the problem is stat bloat. thats why items from update one like Carina gear and Calvus gear are still good
I see so many complaining meanwhile this is an absolute win for me as a savant who uses atlantean diatrys gear.
Modifierless builds have fallen… billions must grind…
how have builds without modifiers fallen because a modifier got a nerf?
Hate to break it to yall but a 25% decrease isn’t enough to make atlantean non-mandatory…
Thats still 10 power and 31 of every other stat. (im too lazy to calculate the new defense one)
I don’t consider atlantean a modifier in the same way other modifiers are
atlantean is hardly a debuff either way
Personally I never saw Atlantean as mandatory for my builds, but if I did have one Atlantean modified sunken piece I would slot it in if I didn’t have a fitting modified arcanium piece. The nerf won’t really change my approach ngl.
Think it would’ve been better to make Insanity something other than an epilepsy test, but alright…
Up to Vetex, not the balance team