So if you’ve ever played any other Roblox game, you may know that they all allow your character to scale compact and rough walls, or truss parts. Arcane Odyssey obviously doesn’t have truss parts, but surely it has walls that could allow for climbing, even the player models themselves in most games can be climbed.
Did Vetex remove that functionality for World of Magic? I want to know how.
Probably not, I’m pretty sure it would’ve been triggered by now.
We have the parkour system which I think overrides that, and there aren’t any ladders that we can climb with the roblox system.