Dumbass cloud learns development

Game’s current idea, Color based puzzles, you can pick up colors that have certain effects on the map, when you step on a second color the colors mix and does something new, working on Green right now

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practice, Hopefully I can become skilled enough to make my own OST for the game

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Beautiful and calming. Caracter creation or early levels

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TLDR 1 and 2 at the bottom, Please skip.

I know this is a weird time to say this but I will possibly consider reworking Skyforge a bit (Alot), I understand that it was probably somewhat disappointing for most who gave it a try. and the main issue behind everything is the fact that not only did I jump into something that would need considerable experience I also jumped in with half assed lore and had a huge switch up in-between which.. kind of just ruins a huge chunk of the game.

(Basically my In-experience not being able to make it the best it could have been)

I’m not sure when but I will 100% rework skyforge later down the line, This will involve a Full Title Change with lore adjustments, added with compatibility for other devices.

Why am I considering this now of all times?

Skyforge is a vague story game, that gets explained a little or a lot by other games I make, I do not wish for skyforge to remain in it’s sorry state.

it’s already a wierd combination of a story game designed to be vague which doesn’t seem logical and added with it’s boring gameplay just makes it quite unappealing.

what does this mean for the lore?

Only the name “Skyforge” so far is misleading/doesn’t make sense. Also due to few lore direction changes, the secret full title name you can discover from the game logo will also be changed. Other then changing that I have no plans to directly change the core idea of the story. The story just needs to be displayed better.

TLDR: Skyforge sucks, needs A rework that will happen at ???

TLDR 2: YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP YAP

Sky area

Custom Textures? Yep Very Likely.

I will Possibly make a texture pack named “Bare Blox” inspired by Bare Bones from minecraft, Will also release the game with the texture.

This is subject to change

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Little Dissapointing but roblox has this thing where it refuces to be pixel perfect, gonna experiment a bit to see if i can find a solution

Alr was able to make a bandage fix, Hopefully Roblox improves textures (They won’t)

I can just hear the Minecraft grass sound from this picture

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Not textured yet but I think I’ll make trees look like this cute cubic model, will add a few variations so it’s fresh

Alot of time taken in placing and having to re-do textures but still working on them, After I create all the assets I think I’d use for the first area I’ll either start working on properly planning the story or work on music

Working on Story right now, I’ll take this opportunity to explain what the game exactly is

Prism will be a puzzle like Single Player game with a story line, Think of it like Undertale. Currently I have 3 different races other then humans planned for the game. I also have a general Idea of what I wanna do for Chapter 1, Need to pre-plan more features and make a list of them so I actually keep track of it.

Sounds good

Reworked “The Concept”, Which is an idea possibly all of my games would follow which.. Didn’t make a lot of sense previously. Gonna be a little slow cuz I’ve taken internships and generally will have less time on weekdays.

Make sure you remove herobrine

Removed Brever

Removed Crimis

My Internships been taking a lot of my time, they even asked me to come around 10 in the morning which kinda sucks, Been thinking a lot.

You can only ever remove his physical self, but Crimis is more than that, he is in the air, he is in your walls