Hunting npcs gives low renown if youre at low renown
it’s building time!
(we still don’t know exactly how building will work)
Welp, atleast i’ll be able to save to the clan slot, being the co-leader of my inactive three person clan (not that it changes anthing, but can’t hurt i suppose).
rip
that’s a good change, is it not?
then you wouldn’t lose your build you spent hours working on because you left a clan
I don’t get it, why would you be able to load it for free after joining another clan?
I’m guessing that loading structures doesn’t cost galleons, only building new structures does
Ohh, so it’s a one-time payment… although this would probably just increase galleon inflation by letting you farm stuff which can be sold, for free
maybe there is like a destruction mechanic where, if someone has destroyed a building, you can still load the safe file, but the building will be in rubble and you have to pay to fix it. something like that.
Also it’d be very cool if we can select an island to be an ‘arena’ island, which prevents people from losing galleons and infamy when they die. other clans could still try to take over the island by using a claiming flag tho
structures would respawn for free, but you can’t get any other resources from the island
Yeah that’d probably lessen the inflation caused… assuming anyone actually attacks that is.
it might be interesting if your island had a chance to be raided by pirates or the gnavy every few ingame days
vetex could even tie it in with kingdom alignment if he really wants to.
imagine just building a nice little farm house and your island is suddenly surrounded by ravenna ships because you decided to farm your fighting style mastery on some ensigns
My guess is one of two things, either vetex decided its no big deal if you’ve already payed for it once, or a new system will be made where if you leave the clan and join a new one for the first time you use that saved build you’ll have to pay the amount that the build cost in total to make the first time.
I asked vertex about pirate raids and all he said was that he had plans for pve content
That’d certainly make it more interesting, since a pve player would usually avoid attacking and would just claim other islands and as far as i’ve seen not all too many pvp players are there in camparison with casuals and pve players.
I just hope that we won’t ever have to make them all over again.
I would prefer that too
didn’t he say your rivals could form fleets and attack your islands in the Q&A?
He did
you get a maximum of 10% of your current renown (or 450, whichever’s higher) if memory serves, so once your renown gets higher you’ll get more and more renown from npc hunts
i’m probably wrong on exact values, but that’s roughly how it works
I’m just never gonna promote anyone to co-owner because I don’t trust people to not change my clan save slots