Extremely low FPS, even with an RTX 3080 & i9-11900k

Hello!

While playing this game, I very rarely stay above 50-ish FPS… At most, while standing still in an empty server, I’m at 60fps.
While fighting people, or NPCs, my fps dips below 20… sometimes, it even dips down to the range of 2fps to 5fps-ish.
While sailing, I never get above 40fps. As soon as I get close to any island, sea monster, ships, players, big waves, or anything that isn’t plain water, I immediately go down to 10-20fps.

I can play almost any Roblox game on max graphics (10) + RoShade, and stay at a stable 60fps (100fps-144fps with fps-unlocker, capped at 144fps).

I can barely play Arcane Odyssey even at minimum graphics (1), regardless of any external boosters (I have tweaked NVIDIA 3D settings to always prefer maximum performance), without constantly seeing fps dip all the way down to 2fps(I also have VFX quality turned to “Low” in AO settings)

I’m running an RTX 3080, i9-11900k, 64GB 3200Mhz RAM, and playing on 2560x1440 resolution… and somehow, still seeing terrible performance. So, I am wondering, is there any way to reduce strain &/ increase fps?

Also, I think it’s worth mentioning that when I first started playing this game on a fresh slot, I was on a stable 60fps with max graphics.

Thank you for your time.

this game runs consistently at high frames on my 600$ gaming laptop near max graphics so idk

its not ur computer. It’s just arcane bodysleep

right now the main source of fps drops seems to come from old servers which vetex has mentioned on discord, so until vetex gets back to development the only thing we could do is wait unfortunately

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When I first started playing this game on a fresh slot, I was on a stable 60fps with max graphics.

was it during the rollout phase?

Yes, it was. The huge difference in performance might be because it was just 5 (mostly) low-level players per server, instead of 18 mages spamming AoE moves… though, considering my computer, I doubt that it would - nor should - make much of a difference, even though it does.

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its a combination of old servers and 18 players wrecking havoc on ravenna at the same time :nod: :nod:

I, then definitely, feel like there should be some sort of client-sided fps-“helper” that prevents all the VFX effects from loading, if you’re far enough away. If I am at Redwake, my performance most definitely should not be affected by players fighting over at Ravenna…

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or just auto shutdown after like 6 hours or smth

Definitely not just you, my performance has gotten progressively worse over time with less and less hardware utilization

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That would probably be a great idea, however I’m not so sure that 6 hours would be as good… I think a timeframe of around 17 hours would be ideal… though, that’s just my opinion/belief. If a feature such as this one would ever be implemented, I definitely think a lot of players would have less motivation towards farming, chatting with people, and overall playing the game - if they were forced to rejoin in the midst of it all.

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This post just exists for OP to flex his specs.
But yeah I mean the servers are pretty bad and that’s even playing on my own region too.

doesn’t matter much, but from the experience i’ve always had with roblox is that at the 6 hour mark the performance definetly gets worse. and at like 10/12 would already be pretty unplayable.

people would leave a server at 6 hour mark anyway when the performance decreases. also who cares if you have to probably only server switch once in a day?

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silverhold claiming about to be impossible

how it taking 6 hours. and again, as i’ve said, even then have fun playing with lag.

gonna take 6 hours to find a server with enough time left on it to cap silver that shit takes ages

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That is entirely false. I’ve always been in a rough financial situation, and I choose to spend my money towards my happiness. Your comment is absurd, and quite frankly unnecessary at the very least. I have worked very hard to get to this point, so is it not natural to question why Roblox - of all games, Roblox - is barely working?

Could it perhaps be possible that I posted this only to figure out why things are the way they are, and not because I have an apparent desire to be a show-off?

roblox 2006 engine

I think only the developer himself could find the most suitable method, but I do like your suggested method