Features that should be REMOVED from the game

I’m waiting for someone to post team immersion

team immersion

@BiologLOL team immersion

Yall are making me proud

fleets are incredibly destructive to the in-game economy but I’d personally rather see team immersion get the boot

anchoring from (most) skills

Lag.

But getting rid of them is harder than convincing Vetex to add yellow variant for Water magic

truth fracture

fleets

spirit
morden
yeah

me because im too powerful

Armor stats
not like beast resist
i mean like power, defence, attack size, ETC

My attack size :sob:

water poisoning

…huh? Is that the gimmick that lets you revive teammates in the Dark Sea? That’s the only “team immersion” thing I can think of in AO.

They’re talking to the notorious group of widely hated features, like fall damage, armor damage, dirt, tanning, water poisoning etc.

Hell nah

More controversial take:
Remove strength and give spirit the dev time it needs to shine.

Strength is a melee build in a ranged game, it fundamentally doesn’t work well.

Some of my ideas:

Dragonblood, modifiers, and gem stats are all terrible additions to the game in terms of stat bloat

Greases make blood diseases completely useless as well, so add that to the list

Sunken forests have zero functionality beyond being a nuisance, get rid of them too

Giant krakens in i0 and i1, unsure if this has already been implemented but if not it should be greatly considered

The very existence of a loadout gamepass is frankly kind of absurd, make the feature a core mechanic of the game