Features that should be REMOVED from the game

not something you want to be removed because you dislike it, like bounty hunting but rather things that are constantly harming the game itself and that NEED to be removed or changed

to get the obvious answer out of the way immediately
fleets.

armour breaking

you could argue fleets but i believe it needs a rework

resilience, merge it with turning

deletion of technique/spell scrolls upon usage

controversial one: SPIRIT

I wouldn’t call that a feature that needs removed, I would call it a detriment on an existing feature.

when Vitality was the fourth stat, it actually felt like there was such thing as build variety in a limited form outside of just picking a theme.

Really now? As a Knight main, I have to say it’s pretty fun to play and does feel different enough from magic. I do miss the extra health, though.

i’d take vitality over spirit any day as a knight main

How about Vitality + all our current spirit weapons?

how about every stat other than magic does something other than unlocking abilities. Strength gives you bonuses to strengthy things, weapons is replaced by something more relevant, and vitality increases your health, meanwhile magic increases the variety of spells you can use on just about everything.

magic with 3 skill trees (spirit, strength, weapons) that act as subclasses :money_mouth_face:

i agree!

the whole spirit path as a whole feels underbaked

sure you can argue that it’s because it hasn’t been in the game for as long and that it just needs more content

but i don’t see how that’s better than using that dev time on the other three paths

anything spirit does rn can literally be merged with weapons

(not to mention i’m pretty sure vetex doesn’t enjoy adding spirit or weapon content in the first place given how long it’s taken him to add spirit weapons, and he still hasn’t added all weapon moves for existing weapons yet)

Erase the concept of ‘Armor Piercing’ from existence.

stat builds

genuinely the game WOULD be improved if there wasnt any

dirt accumulation

The most obvious one: Armour damage, mechanic that only serves to annoy the player and take your money
(also why am i not allowed to put repair kits in my pouch? Thought it was a bug at first but now after so long-)

Also: every single instance of % based creature damage (also fucking remove the rag dolling from those as well)

yeah no

quests like catching an alligator gar

they should either be guaranteed within a certain # of catches or just outright removed

also boat winds on every boat, should only apply to boss ships

oh yeah also the god-awful insta-death poison at thrylos and nimbus as well as the annoying water poisoning that turns into an unavoidable infection that is guaranteed to do at least 80% at makrinaos and also thrylos and nimbus

genuinely fuck whoever decided those were a good idea (and big fucks to the person who decided that they were required to complete the map)

it took me 3 months to finish that quest I couldn’t agre more

I personally like spirit due to it’s interesting feel but it needs far more love because right now it’s basically just magic but slow

strenght, weapon, spirit content