not something you want to be removed because you dislike it, like bounty hunting but rather things that are constantly harming the game itself and that NEED to be removed or changed
to get the obvious answer out of the way immediately
fleets.
armour breaking
you could argue fleets but i believe it needs a rework
resilience, merge it with turning
deletion of technique/spell scrolls upon usage
controversial one: SPIRIT
I wouldn’t call that a feature that needs removed, I would call it a detriment on an existing feature.
when Vitality was the fourth stat, it actually felt like there was such thing as build variety in a limited form outside of just picking a theme.
Really now? As a Knight main, I have to say it’s pretty fun to play and does feel different enough from magic. I do miss the extra health, though.
i’d take vitality over spirit any day as a knight main
How about Vitality + all our current spirit weapons?
how about every stat other than magic does something other than unlocking abilities. Strength gives you bonuses to strengthy things, weapons is replaced by something more relevant, and vitality increases your health, meanwhile magic increases the variety of spells you can use on just about everything.
magic with 3 skill trees (spirit, strength, weapons) that act as subclasses ![]()
i agree!
the whole spirit path as a whole feels underbaked
sure you can argue that it’s because it hasn’t been in the game for as long and that it just needs more content
but i don’t see how that’s better than using that dev time on the other three paths
anything spirit does rn can literally be merged with weapons
(not to mention i’m pretty sure vetex doesn’t enjoy adding spirit or weapon content in the first place given how long it’s taken him to add spirit weapons, and he still hasn’t added all weapon moves for existing weapons yet)
Erase the concept of ‘Armor Piercing’ from existence.
stat builds
genuinely the game WOULD be improved if there wasnt any
dirt accumulation
The most obvious one: Armour damage, mechanic that only serves to annoy the player and take your money
(also why am i not allowed to put repair kits in my pouch? Thought it was a bug at first but now after so long-)
Also: every single instance of % based creature damage (also fucking remove the rag dolling from those as well)
yeah no
quests like catching an alligator gar
they should either be guaranteed within a certain # of catches or just outright removed
also boat winds on every boat, should only apply to boss ships
oh yeah also the god-awful insta-death poison at thrylos and nimbus as well as the annoying water poisoning that turns into an unavoidable infection that is guaranteed to do at least 80% at makrinaos and also thrylos and nimbus
genuinely fuck whoever decided those were a good idea (and big fucks to the person who decided that they were required to complete the map)
it took me 3 months to finish that quest I couldn’t agre more
I personally like spirit due to it’s interesting feel but it needs far more love because right now it’s basically just magic but slow
strenght, weapon, spirit content