right now, there is a minimal color scheme for most fighting builds. We have (now):
cannon fist - black
boxing - white, sometimes red
basic combat - white
thermo fist - white, reddish orange when charged
sailor fist - white, blue when charged
iron leg - grey
My idea to fix this is to make fighting gauntlets dyeable. Dyeing gauntlets would change the color of:
boxing
basic combat
uncharged thermo and sailor fists
I have other ideas for changing the color of iron leg and cannon fist:
iron leg: talk to (whoever teaches iron leg) and give them 20 metal scraps, then he’ll let you change the metal variant that you cover your leg in (any existing metal in-game, including metals that aren’t metal magic variations)
cannon fist: talk to (whoever teaches cannon fist) while you have the style equipped. He will sell you an item called (color) powder. This powder acts as a potion that will permanently change your cannonballs’ color and effect color.
Iron leg bonus: if you set the metal of your leg to arcanium, on default it will be grey but if you are a warlock, it will override all effect colors with that of your magic
side note: all color types (except for iron leg) will be available in all dye colors except for black (if you don’t know, any particle with high light emission will be invisible if it’s black, this is to avoid lack of visuals)
Sailor should use Water magic variants like how Ileg gets metal magic variants. Naturally, screw thermo, which gets nothing because fire cant be a different color.
“doesn’t Exist because other colors looked weird in WoM” (carmine)
“doesn’t Exist because other colors looked weird in WoM” (red)
Fire Magic
Aetheral Flame (yellow)
“doesn’t Exist because other colors looked weird in WoM” (yellow-green)
Scorch (green)
Inferno (blue)
“doesn’t Exist because other colors looked weird in WoM” (violet)
“doesn’t Exist because other colors looked weird in WoM” (purple)
Promethean flame (white)