I just read this and I feel like I’m lost. I’m thinking if I should for example, use force, kinetic energy, pressure, or something else to determine if an object should break. I want to know this so I could accurately represent normal human durability for example. I also want to know how this so that I could decide how durable my protagonists’ magical armor is in quantitative terms.
I’m currently deciding for my story the “base” power each element has. For example, beginner water mages in my story could maybe move 100kg of water at 10 m/s. I’ll definitely use newtons for base power.
I want to make my story have accurate calculations (would that even matter when I rarely draw what’s happening in an accurate 1:1 scale???).