Forum Curses: The Second Act

you only get your theme during your almost death moment
some could say its not even your theme technically

enchantment is such a good curse, there’s so many different kinds of enchants you could give yourself, it practically has an a direct answer for each stat

yea it’s more like the general motif of the HG trio

(I feel like we should get separate minithemes if we’re winning by a landslide)

true, but fungi can be funny depending on how it’s done

fungi’s an npc though

how does the enchantment curse work?

Yeah, sure. Can I have Forlorn from Undertale Yellow? It’s not my favourite UTY song but I feel like it fits Apolo

Im sorry but mushrooms aint doing shit against an enchanted brick swiftly getting closer to your face

it enchants

sure go ahead

I have my own idea

yea but how

(and how far can it go)

I’m going to need some serious campaigning after randomness gets to my fight

i guess things like stat buffs and applying effects like thorns or burning

Battle 7

1 - Tums Tomago (TACTICAL ADV, AGILITY DIS) - The Bone Curse, makeshift flash grenades wth

2 - Lucky Nolastname (PERCEPTION ADV, FORTITUDE DIS) - Experimental Curse: Mundane Luck, No weapon.

AT - ToAH Arena, The Eleventh, Nyx District.
Normal British Weather

Curse Strength
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Physical Strength
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Weapon Strength
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Curse Defence
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DIS NEUTRALISED 1 WINS

Fortitude
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Resilience
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Curse Speed
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DIS NEUTRALISED 2 WINS

Agility
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Initiative
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ADV NEUTRALISED 2 WINS

Perception
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ADV NEUTRALISED 1 WINS

Tactical Advantage
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Adaptability
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0 voters

LEETS GOO LUCKYY!!

Oh god it’s me next I think


“Duskwater bla-”

Me Vs painterman

when the goal is for the opponent to surrender/not be able to fight, what’s water going to do against the bondage curse

please call it anything else

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