Continuing the discussion from Making forumers as towers in a tower defense sim:
I’m going to make this a game. Stay tuned .
Continuing the discussion from Making forumers as towers in a tower defense sim:
I’m going to make this a game. Stay tuned .
Can I please be an important and relevant tower with a crucial gimmick for gameplay
Sure! (you will sit in the corner and collect money for us)
Man
the enemies should be old banned forum members like oleg
Can I be that one guy who one shots multiple enemys but takes hours to reload?
can you make the enemies not zombies and also have the game not devolve into 100+ hp enemy spam ultra quickly, roblox tower defence games are always hot garbage because it’s something like “first enemy: 25 hp. second: 200 hp. third: 1000 hp” and so on and it’s brainless spam
like instead follow the btd6 train of thought where most enemies simply have their hp go up in increments of 1 from the past type, until you reach the stronger moabs
of course you’d have to balance everything as well
Our cult will spread to rest of internet
can you make me a tower
Like a flamethrower tower
I would probably just summon a really tanky caravel or something, I’m quite fond of summoners in almost every game I play and my caravel does have more durability than almost everyone else’s
The grunt enemies could be like the alternate accounts of those banned users as well lol
How many games are you making holy lol
I’ve only made 2 games that I’ve posted to the forums (not counting the failure that was the bullet hell game). This will be the third, although with college in the way I’m probably going to take a bit more time developing this project .
if we were basing it off of pfps, yours is literally already someone in tower heroes i believe so that’s not allowed lol
mine is a pokemon, the game would be murdered instantly if it was pfps
you aren’t wrong about that
taitc tower rework:
ThatAsianInTheCorner
Cost: 200 Galleons
Placement Limit: 5 at any time
Role: DPS, slower, crowd control
Firerate: Medium-Slow
Range: Medium-Long, can be increased further through upgrades. Deals AOE Damage.
Description: TAITC appears as a character with a fez and glitching particles around them. They attack by channeling energy into their hand, forming a “Cheat Saber” that then extends forwards and pierces through all opponents within the range of their attack in a straight line. Enemies hit by the cheat saber will have their armor pierced and will be afflicted with a unique “Glitch” status effect that inflicts both Bleeding and Slowness. Attack size becomes longer and wider, more damage will be dealt and the status effects will last longer the more upgrades bought. The active ability unlocked at max upgrades called “TMTRAINER” will convert all enemies currently on the map with the Glitched Status Effect into glitchy abominations with a random HP amount between 1 and 256.
map
Huh this couldn’t go too badly.
Uhh
This is all funny until they kill god and lock themselves in a box
don’t worry i have bullshitted that this is another, good hearted taitc, just so happens to have glitch powers, this time not from a curse, just normally, which is why this one uses a different techniques from the one from forum curses
welcome to the taitc-verse we’ll have 50 more variants later in the next year
enough to make a pokemon game out of them all