Ardent with a DoT magic as to not let the decreased damage be a bother.
Magma will be a solid choice, ending up with ~0.96(+50% from DoT and bleed synergy) Power, ~0.78 Speed, ~1.51 Size + area denial (hazards)
Ardent.
Don’t use Spiraling Fury, its bad on Lance.
When Full Release drops, the arguably only correct moveset for the Lance will be this:
Annihilation
Sparrow Thrust
Piercing Strikes
Piercing Gale
i’d beg to differ against your begging to differ, i’ve tried it
it goes nowhere even on ardent lance, its best used on dagger or a regular rapier.
besides it has no room with the moveset i just said, all 4 of those skills are outright better to use, and i’ll list the reasons why:
Annihilation is going to be stupid from what i saw of it.
Sparrow Thrust is an obvious choice, its ult shockwave smash without the damage boost pretty much.
Piercing Strikes is one of the best weapon grabs, and has VERY good combo potential.
Piercing Gale is one of the best weapon projectiles.
You also have to realize that, Spiraling Fury just… isn’t good on the classes that you’d be using Lance on?
Crash does pretty much the same thing it does but better.
I’d dare to say it’s bad period. Its hitbox is more unreliable than the chance of getting good stuff out of an Akursius treasure chart, only showing up at the tail-end of the dash. If you aren’t at the perfect distance, odds are it won’t hit.
Lance (1.3 size)
Dense lance (~1.63 size)
Dense saillance (~2.3 size)
Maximum size with a dense saillance (~4.27 size)
Total sparrow thrust length on a 120/160 warlord (~51.83, ~65.11, ~91.91, ~170.3)
Total sparrow thrust width on a 120/160 warlord (unchanged, based on tier only)