Full Release Trailer Discussion

In this topic we are discussing the coolest things we’ve noticed in the trailer. If you found something hard to spot or just overall amazing post it here.

My favorite has to be the fact that landscapes are getting a revamp, I donno if anyone else noticed but the trees have gotten a leaf rework and it looks really good. Really adds to the realism. And I do believe the fogs are also getting reworked.

And if we’re at landscapes I cant describe how much I love Skyhall. Gives off Cerulea vibes but bigger and better. And I’m BEGGING for it to use the Cerulea OST. And a cool detail would be that in Skyhall it never rains since its theoretically above rainclouds.

Deckhands climbing? I dunno what this image depicts exactly but seems useful for bringing them into these high up islands, and maybe theyll hold you if you run out of stamina. Seems really useful for builds with no dashes (my ileg warlord :sob: )

Shipwrecks also seem like an important addition lowk, I hope they’re like ghost shipwrecks in AA, maybe we finally getting the ghost ships?? And if not, I at least hope for lore snippets and that theyre NOT in the dark sea.

3 Likes

Djin ruins when Elius second phase:

Climbing gear, lets you climb with chests, regain stamina while climbing, attach to overhangs, and ofc let deckhands follow you iirc

So ım aware its not fits the thread but do we have any info in optimization of game ı have a old pc so ı am not sure everything thats added will help it to run the game better

There’s actually a cloud above it, but it’s impossible for a skyship to get there (trust me, I’ve tried)

Storm clouds are really really tall. A lot taller and higher than typical white fluffy clouds

That means no rainless Skyhall

Yeah :frowning:

Edit: although then again, Vetex might not know that