Full Release Update Patch Notes (Discussion Thread) (Part 2)

Me getting hit with 80 max sized wind barrage.
I am now cursed with gorgeous hair.

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Didn’t he mention that he *originally * wanted it to be like that, but is now considering reworking combat to be more grounded and roll-based?

if he really wants to have ground based combat he just needs to delete attack speed and terrain destruction.

He’d want to make it more like Elden Ring, but he thinks the community would give too much backlash over it

Far Ranges Rabbits

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He did consider reworking the combat to be more grounded but as warm said he’s worried it would be met with extreme backlash

but the aerial aspect is what makes it fun, you have so much freedom in your movement, whereas, yeah, a grounded rework is just gonna be met in backlash cause it can’t be done well without redoing every form of combat available

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Add the killer bunny as a boss, Vetex.

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Like are you ever not feeling sluggish while grounded when fighting another player, or even an NPC (even worse when your opponent is too)

if you kill him he drops 1 holy hand grenade

How is that even possible?

You must then remove the pin and count to three.

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it isn’t I don’t think

Honestly, I just hope that with all this NPCs and mobs being added my PC doesn’t fry.

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The optimization should even it out.

you vill eat ze bugs, living in ze metaverse

peak mentioned?

To be real though there should definitely be some kind of dark sea rabbit, plenty of ways to make a aggressive rabbit out there

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HALLELUJAH boom

The Killer Bunny

Imagine each bunny has small chance to be a killer rabbit. Make it so it deals very low damage but attack VERY quickly