Full Release Update Patch Notes (Discussion Thread) (Part 2)

Idk how imbuing basic works but all other fighting styles blend their color with the weapon color (at least for the text)

I’d assume if you imbue basic onto your colored weapon it would make the color paler

May I ask? Does this mean it has different synergies? Im sorry but I havent found any synergies but yeah… I would think a certain few people with different coloured names could experiment and tell us though? Or maybe the big man…

Can you ask vetex if he ever plans to tweak/replace spam dashing or T jumping as the main movement options

Generally in high level pvp you don’t even use t jumps much anymore since they’re way too readable and predictable, you’ll use leaps.

and they take so much stamina, only people who realy use tjumps are classes without leap

I hope your character yapping while talking is fixed with the new chat

the power of the Coin-Coin fruit…


I don’t really see how the old backpack system was confusing.
All it was was unorganized and buggy. It shuffled all of the items in your backpack every time you’d move or even equip an item which I can’t see as intentional.

We harnessed the power of Microsoft Word for our backpack.

yada yada yada dont complain about new features before testing them first etc etc

from what i have seen (the showcase) this looks like itll be so annoying especially with charts

time to get the notepad out and write the location of 100+ charts

i feel like the charts are the only real problem with it though. im sure a system can be implemented by someone else later to deal with those types of items (maybe a single chart item that allows you to view all of them, sorted by location?)

One of the testers said it made getting tools easier but charts and what not a lot hard to use, double-edged sword really

from what i can see the pouch is basically a 2nd hotbar which i think is fine and works for what it was intended to do pretty well (the backpack was mostly items youd never ever use while the pouch would entirely be items youd want on hand assuming you try to organize it)

if you want stuff in your actual hotbar its gonna be more inconvenient to get it there (go to pouch editing, add an item to a pouch slot, move it to your hotbar) so I think that needs to be fixed (separate option to add an item into your hotbar from your inventory/pouch editing maybe, still harder than with the backpack but yeah)

charts are an issue too

I dont mind the pouch system but I get people who want to keep the backpack, i dont think id mind if it gets added or not

this is the last thing being worked on till chapter 9 and is probably one of the most time-consuming features added that isnt a boss fight left


also really surprised that talent quests and pvp off toggle havent been checked off yet

Finally

I don’t think they’re being actively worked on. (Yet)

We might get full release on September guys

So far we know of 2 sensing’s…sensing…100%
Spirit - max hp
FS - renown

Here’s my ideas:
Magic - EP of gear aka the power from AA
Weapon - beast sensing