Honestly I am of the personal opinion that after every weapon gets its third skill, they should all in spirit weapons until we have like 4-5 of them.
Right now we only have confirmation of (four) types of spirit weapons, including the patrimony. This will make leveling Oracle probably the least interesting path in the game. Dusk is a level 100 boss npc, so Oracles won’t even get a second weapon until the end of Bronze Sea, and Patrimony only really has two damage skills. After Dusk is the Aether user (Nimbus sea, level 180), and Satyrs (Dark Sea, ???)
I don’t have any doubts right now, but I would hate to see new players who lock in Oracle get bored of the game because they have exactly two moves that deal damage and no real clear guidance on where to get more spirit weapons out the gate.
But yea, weapons being unfinished sucks, but Vitality should get more than 2-3 spirit weapons for full release.