Full Release Update Patch Notes (Discussion Thread)

Sailboat - Redwake
Caravel - Frostmil
Ketch - Sailor’s lodge

That’s how it is for me on most files

I usually get caravel after cirrus and keep it until Sameria where I grab a Brig

Seriously, vetex needs to change the mortar being able to aim above sea level, because now the mortar firing thing has collision with Fort Castrum’s player forcefield, and also Dark Sea rain, which means that your mortar shots in the Dark Sea have to be almost frame-perfect now

TLDR the mortar change was bad
TLDR 2.0 Why do you need a TLDR its literally just 1 sentence

no schlawg if you’re smart enough you sell all the items you’ve obtained in redwake and are barely able to buy a sailboat and the initial crewmates, not to mention caravel unlocks at lv 25

Usually I don’t have to sell anything

again you can get a crew, a cavarel and lvl 25 very easily if you’ve played ao before

redwake shipwright doesnt sell caravels

I think it also has a weird interaction with the new chat? Whenever my mortar reticle is in its area, it just doesn’t aim at all.

not if you want to progress the story quickly

then you sail to frostmill for the scout then immediately get it with the money from redwake

ig my mind is playing tricks on me cuz i swore you could have gotten caravels at redwake

thats not getting it at redwake technically tho

This is gonna Ravenna 200 years after the end of the Arcane Odyssey


guys vetex telepathically communicated this to me last night in a dream

he said they’re going to be the new pet/quartermaster that you get from a roaming miniboss fight

How many hours you got?

2600 since release

Does that include WOM hours too?

stocksounds i don’t think this is a trello update

wow, really?

yeah really, and you were 2 days late to making that meme (you didn’t even directly reply to the original update :sob:)

oh no, how could I?