Full Release Update Patch Notes (Discussion Thread)

Mortars have saved me from countless atlantean ships… At least the size one, theyre wehere half ky cannonballs go…

Mortars were good until their reticle became able to move above the sea surface. Since then, they’ve been nothing but dead weight to me; their firing feels worse or straight-up doesn’t work (usually the latter, especially in places like Fort Castrum) and they target literally ANYTHING above the water, even the wind.

Yes, the WIND.

If you want speed, just pry the mortar off. It’s a complete headache.

oh yeah I meant to say it was good before the last patch

Here’s hoping that the previous mortar patch is reverted in Full Release.

Back to explain bc I’m a hater

Summary

Firstly, lost magics are only going to be available at level 300, meaning it’s already going to be worth more than sunkens by default given that you don’t even have access until later in the game where things would be worth more by default when sunkens, while they’ll still be valuable due to their scaling with level cap, are available as early as level 50.

Secondly, the item chance becomes so much rarer for scrolls given the amount of them there are. Let’s say, for the sake of argument, the chance of finding a scroll is the same as finding a sunken, or 1/2000. If we assume we’re getting 20 lost magics (which we’re likely getting more but I can’t find the thing that says 40 like I think it is), then we get 1/2000 x 1/20, which is equal to 1/40000 for a SPECIFIC scroll (for additional context, prometheus acrimony is a 1/6000 chance, while grinding for a specific sunken is a 1/8000 chance). This isn’t even considering that it could’ve been rarer by default, or the amount being closer to 40 magics, for looking for a specific scroll.

For this chance to ever be anywhere close to finding a non specific sunken, the general drop rate for a scroll would have to be 1/100, making it 1/2000 for a specific scroll. Unless you think lost magic scrolls are fucking everywhere, then this value should obviously sound stupid.

Third and finally, this would absolutely make scrolls more valuable in trading than sunkens if it was the scroll system still. Do you really think a trader or any person in general would have taken that much grinding and borderline gambling to get a lost magic… just to sell it for less than a sunken??? This isn’t even considering how a metagame would cause the price to fluctuate considerably, meaning if you’re a normal person looking for a magic you want because you like it that happens to be meta you’d be shit out of luck in regards to trading for it, meaning you’d have to either hope you get it on your lost magic find or hope the one you get has enough leverage to get you the one you want.

I’m not going to pretend like the new hecate shard system is absolutely perfect, I have my gripes with it, but compared to the scroll system it is WAY better and WAY more easy to get the magic you want compared to the scroll system.

Tl;dr: No, lost magic scrolls would not have been worth less than sunkens by a MILE. No, the hecate shard system isn’t perfect, but it isn’t rng hell compared to the scroll system. I know I’m HOURS late and the conversation is over, but I’m petty. Have a nice day everyone.

do hecate shards apply to ancient magics as well?

yeah

Yes but we don’t know exactly how they do yet. The assumption is either multiple hecate shards required on a base magic (which I think is more likely) or using a hecate on a lost magic

this aint gonna be a feature for like a year or two :sob:

“What’s up cuh? My name is Hecate! I am a rock! Dost thou wish for me to make you a magic?”

“nah, I really just need mutation, I can NOT get one on my own, bro.”

“No problem man, I’ll even let you pick.”

Optimistic eh?

you guys are too optimistic, we haven’t even gotten to half of the nimbus sea and it has been almost 2 years since release lmao

i dont think the idea for ancient magics is fully mapped out yet

vetex said pity system
:hungry:

image
patch notes information jumpscare!!!

i wuv arcanium ship parts tbh, it’s fun to try out different magics on them, now we can truly rp as Trigno and spam Magma Mortars at pirates :3

If only our quartermasters could sling a 200 ton ball of metal at our foes.

everyday full release patch notes gets more and more derailed…

also, side note, why were people arguing so much about how lost magics are gonna work? We’re not getting them for atleast another year and a half and anything about them obviously is not final until we have them in the game

it would honestly be nice if you could have crew or quartermasters set to man your ship attachments

Few things i wanted to correct or add onto:

  • Your first argument is true because of supply reasons. The supply of an item available at lower levels will always be higher than the supply of an item available at higher levels, if the obtainment method and droprate are the same. Higher supply = lower price if demand is the same. But demand would def be higher for lost magic scrolls than sunkens so youd be extra correct

  • A specific sunken is 1/16k :nerd_face:, so not 1/8k. There are 8 sunkens afterall

  • Scrolls are also a one time use, so their supply would be much more volatile than sunkens. Therefore their price would be even higher than if they werent scrolls/consumables

But overall i fully agree that lost magic scrolls wouldve been worth WAY more than sunkens

I forgot that the sunken warriors were also the same rarity as the sunken iron, my brain must’ve confused the underwater diving structure chance for sunkens for the warrior set rarity in general :sob: