ooh. spirit rite footage
give me the rundown because it’s NOT LOADING
ooh. spirit rite footage
give me the rundown because it’s NOT LOADING
No, it’s lightning. Are you blind?
Can’t wait for the staff and the orb
anyway thats sick. hopefully I’ll be a huge fan of the spirit wall ‘cause ive wanted something like that for a long while
that plus the mobility the new dash thingy gives and jugg looks like it might make rushdown playable??? depends on how effective the wall is vs stacked attack size
Do we know the vit requirements for these actually
the vit requirements are in game already, but iirc
spirit wall is 40
astrapikis is 100
spirit walk is 160
Astropos is 260
Yeah…Cause Vitality is eating way too good compared to other builds…THEY GOT WHOLE WEAPON BUILT!
TL;DR - no drawaback; a bit lower damage; Damage dealt converts into regenreation
Neither B-team or patreon knows the reason, so im just going to leave it here
Literally built to glass cannon
welcome back 1.14 reflexes, you guys are worse than before
You can kill the man, but never the idea
i wonder if u need to touch the ground for the cd fo start, if not, i can just airstall then use it again
lifesteal would’ve been soo cool, what the hell vetex
Moochezz confirmed it has a 6 second cooldown, dunno when the CD starts though
me with 209 intesnisity:
If it doesn’t consume air slots then this is going to have some nasty airstall potential
new intensity + agility meta confirmed?
200 intensity cuts ur cd in half, so that will have a 3s cooldown
Probably “lore reasons” again