Full Release Update Patch Notes (Discussion Thread)

grapeshot had synergies with crystal :sweat_smile:

image

It’s so peak

GarchompPiano

and thats how boxing warlord was ruined

But on the other hand…
FLY, MY FOES.

i dont want people to fly out of my combos :sob:

I don’t combo, so I’d just have fun making my opponent go to the opposite end of Elm Island
unless I guess they’re a mage which would only slightly disorient them and help them otherwise

I think the dragon fury slash move is cool n all but i highly doubt it’d have actual uses in pve and pvp considering how mobile this game’s combat is

It wasn’t that good in WoM either, and dodging wasn’t a factor.

Had to get somebody to stand still to make it look good.

It could be good as a punish to high endlag moves / moves that keep the player in place but otherwise yeah it’ll be kinda niche

Currently it’s just a multi-blast that might be rotated a bit.
I think it could be made less painful to use if you were allowed to move during it.

It will, i can guarantee that itll be perfect for cheesing npcs. Not to mention how fast projectile moves are pretty nice for pve anyways, especially if they deal good dmg

It was broken op on release but tbf this version likely doesnt win clashes 100% of the time like the original version of raging storm. But even after the nerf it wasnt that good, but that wasnt because of having to have someone stand still, it was because magic was just superior to weapons. More flexibility (more abilities and more ability types), better dmg and better & more accessible gear. You could still pretty easily hit people with raging storm afterall and for pve it actually was pretty good. Problem was that magic was just too op compared to weapons

I think in the trello it mentioned it having a ground and air variant. Might be thinking of something else with Dragon in the name though.

you’re thinkin bout the cooler rising tide one, im talking about the exiled one

Dragon song I think goes up on the ground and down in the air

It’s warrior’s surge essentially

I don’t think it best to argue with that guy, he is living in his own delusional mindset

berserker’s surge:

While I do think agility should be replaced with something else potentially, I’m not sure about accuracy as the replacement tbh

I feel like accuracy could potentially make using melee skills a lot more annoying if it auto aims those as well, and otherwise it might make fighting against multiple people much harder depending on how it’s implemented.

Aside from that, I feel like it could also make people more annoyed than agility and have players more toxic towards those using it. The difference is that they would insult them for having a “skill issue” for having to use auto aim rather than having a “skill issue” for having to run away instead of fighting.

Granted, I think accuracy could make sense as something else, maybe as a new mode type instead of a stat that scales, but other than that I’m not sure what else.

you made me imagine a zerker flying towards a moving target like superman :sob:

well that’s a terrifying thing to imagine