Full Release Update Patch Notes (Discussion Thread)

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make it like deepwoken where it immediately disables in combat so you can piercing shot people gliding to run away and they just drop like bricks into the sea and get eaten by white eyes

God forbid we get a movement tool that’s fun for more than three updates

just… don’t use it in combat?

The combat tag lasts for a while.

That’s exactly what’s happening :neutral_face:

i know dawg im just saying it should work like how deepwoken combat tagging disables it

im tweaking out again

Wind mage airport will be real with the gliders

vents…

1 Like

wb TGR

welcome back tgr. died 2023 born 2024

Notorious AO Fan-modeller and CG artist @xenoshift is now on AO’s modelling team. Hopefully we get to see some contributions from them in the Full Release update!

7 Likes

oh that’s awesome

surprisingly, it only took me and tobi to get him tester, welp now thats 3 people that ive gotten tester

3 Likes

We will get to Skyhall then roblox will make the game unplayable

History will repeat itself

LETS GOOOOOOO their dragon and some of the spirit weapons they made look awesome

The way I’d kms

But nahh history would repeat itself if it was on the third sea

Did any of you guys notice this very much immersion-breaking text?
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Not only does it spoils you the existence of the Dark Sea and of Hecate Essences, but in doing so it also stops you from actually relating to the amnesiac character that doesn’t know anything about the world (it also is a lie as the magics aren’t all equal in power as seen in some absurd builds).

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