Hmm, yes… Furniture
would’ve pissed me off if this had gotten through thank god
nichtaplia = night skin
I think it might be like another mode/aura spell
no duh
anyways like i said it could be like a mini shield that autoblocks attacks since it has durability
Holy shit I’m dumb
yea i clicked on see dictionary
blood clot. what does that mean with the ember staff?
direct translations to greek aren’t very accurate for some reason
you have to acutally break down the root
I figured, guess we’ll see if there’s something more accurate to work off of
if we’re taking it literally then it could be some sort of self healing move but i doubt it’s literal
“flom” means like fire tho and “va” is a generic suffix so it’s reasonable to assume “fire”
idk either that or pay him 5 dollars a month. I may actually ask
Tiers are probably more determined by how much power a god wanted to put in said spirit weapon
If Zeus really wanted he probably could have made the patrimony able to level cities, but I doubt he would have wanted any of his followers to be that strong considering he was against magic being given to humans
On the topic of charges, will they ever be visualised? Since weapon/spirit weapon skills can’t be modified (unless they can since they can be found on the stat menu [J] now), there’s no way to know how many charges you have left (without mashing the button, something that you shouldn’t do) since you weren’t the one to make the spell (this isn’t leap).
Pilgrammed reference spotted (this is satire)
since they’re adding so many new mode type skills, it would be nice if activating one gave you a little status effect explaining the effect along with the duration
it’s really annoying that games force you to guess how long a buff lasts or how strong said buff is
Conjurers can get magic ults, Warlocks can’t get strenght ults because strenght STILl has 30 higher reqs than magic for NO FUCKING REASON WHATSOEVER RAAAAGGHGHGH
sorry i eated the.str rngth rquirements:yummy:
Strength has 30 higher req because crash has a req of 30 so everything after it also has an extra 30 compared to magic. Meanwhile Magic Blast is obtained at 0 magic. Now why is crash only unlocked at 30 strength?
Simple, because at the time magic didn’t have m1’s so they had to have their first skill unlocked at 0 points. Literally just an archaic addition that vetex refuses to fully change