Fun Fact: Dialogue Stats are a thing

So when you’re progressing along the main storyline the options you choose when replying to people contribute to a specific dialogue stat that you can see in the F9 logs, which is a cool small thing that may or may not have an impact with attributes (the sparing or killing thing) later in the game.

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I saw this when I pressed f9 and my goofy was

“THE FUCK IS THIS?”

I always wondered what happened to this feature

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Yeah, I remember seeing those on the Trello a really long time ago. I don’t think they have a use just yet, though

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oh shut so i shouldn’t be picking dialogue willy nilly

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It would be cool if later down the line they could have small impacts on the story and maybe even give you new dialogue options for certain conversations with NPCs.

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undertale moment

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Guess I have to wipe yet another save

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vetex adds sans undertale and he reads your wiped saves to see if you wiped them after pressing the key to open dev console

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why tf are mine so balanced

I wish we had a bonus fight with General Julian if you have enough courage

why’d i get the nerd build
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so I really AM canadian

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