lag and ping, the game in general feels unresponsive
To be honest, I hate how some of the mods treat the players. I have seen one of them just talk about wanting to kill a player irl just because they got ganked, then the rest of the mod team kept making fun of and saying rude things to said player. These people are 20+, they CANâT be acting like this to teenagers online bro.
Vetex said he ignores questions if he doesnât know, or they are stupid questions, sometimes he does just not see a question though
Or itâs spoilers (obviously)
parrying is ridiculous because everything is so unsynced
Thatâs like 99% of the balance teamâs messages (the 1% being announcements or when they rarely talk on the forums). Thereâs a not-so-fine line between being funny and being a manchild.
Itâs the main reason why I donât want to make any suggestions in balancecord. Why can only mods add X reactions to suggestions? Some suggestions are pretty bad, but you donât have to encourage dogpiling on the poor guy.
I donât know anything about the vetcord mods, but I wouldnât be surprised.
itâs so stupid itâs hilarious
cry baby ah post
i am straight up not doing pvp until they add rollback (which is never happening)
i donât hate it though
mini-rant on game PVE and PVP
at this point Iâm confused what Vetex wants to do with the whole pve and pvp side of the game.
Currently AO is still considered primarily a PVE focused game but it does a terrible job at that, essentially the game is designed in a way that unless new content is added its inherently useless to continue doing the same PVE activities.
I understand that its very difficult to drop a dark sea level update now and then but you canât just design your game around certain mechanics and make it so that they eventually become entirely useless until a major update drops and that major updates by chance happens to use the same chest pools.
PVE needs to boost engagement by adding items faster that arenât just âselected vanityâ people are tried of vanity cuz most of them either suck or just donât work with anything + that isnât enough content for it to be justified to make me go do the dark sea for another year
AO needs to add actual items of interest like spells/techs and spirit weapons/weapons faster, Judging from the recent Additions it seems spirits got more content and thatâs honestly amazing, but these additions taking more then 2 months is long enough for people to just leave with 0 expectations.
Because not only do people literally get the jist of the new skills pretty quick from the leaks its also nothing interesting when magics and such essentially only work as reskins with different stats with very less room for new mechanics or combinations
Either interesting mechanics need to be developed (like using more terrain effects or status combos) or more spells and techs must be added quicker to keep engagement
Despite being difficult to add consistently itâs pretty much one of the only few ways the game can be kept alive without having to push a dark sea level update every single time
And pvp?
PvP at the start was actually fun despite itâs issues, PvP also kept the game alive for a majority of itâs beginnings, the fall of AO started with PvP getting less and less attention
I get that vetexâs recent (months ago) rants were towards âtoxic doom postersâ but telling us âthe game will never get PVP focused updatesâ is just telling us that âI do not care about the part of my community that gives my game the most engagementâ
Didnât Vetex tell us that the reason AO even has Multi player is cuz it would die otherwise? How could you openly use that community for the benefit but deny them any sort of focused content and that too in a very open fashion?
Itâs really important that the Dev team consider PVP of some importance as well, cuz itâs clear that its been carrying the game for a long time and losing the remaining few people that still have faith in the game is just asking for disaster
Not saying that the story sucks or people donât play the game for the story and PVE, its just that capitalizing on the pvp community in a healthy way would be in the best interests of the Devs and the players and would probably be an easier method to keep engagement then relying on longer 4+ month updates with huge pve content that either turn out to become ignorable or disappointing
Despite most of this itâs clear that balancing is taken a bit more seriously then before and the game feels a lot better compared to months ago, Iâm not sure how exactly the Dev team can bring back the community AO had a while ago but we really do need some change to things to keep things running
(a lot of dumbshit and i probably said some hypocritical or nonsense sentences just correct me if i was wrong and iâll edit it)
Whatever this take is supposed to mean
Response to this balance change btw
Please donât tell me i need to explain this oneâŚ
vetex doesnt play his own game
thermo fist. need i say more?
Only if you want people other than mind readers to know what you think is wrong with thermo fist.
i really dislike the way itâs implemented. it has the potential to be one of the coolest fighting styles out there but it really doesnât live up to that. it has a similar gimmick to sailor fist, that being a bar that boosts your moves, but it just feels much worse to use. when at max heat bar itâs decent, but it really sucks without it. this would be fine if it were easier to get heat bar (like maybe a passive gain if youâre overheating or something) but right now itâs more of an annoyance
that would be such a good change, for instance, my current rates of catching legendary fish is 1 in 675, if that change was applied iâd have a 1 in 450 chance of catching any legendary fish (which is really good)!!
This type of shit annoys the hell out of me. âOh yeah, letâs limit the playerâs drip because of worldbuilding stuff I make up on the spot!!â
Unbelievable
Dirt and tanning feature, âimmersiveâ feature that ruins immersion
Probably a huge factor to bad game experience and indirect reasons for players leaving
Despite most people complaining about it being a âWaste of time additionâ itâs issues werenât about dev taken time at all
Dirt mechanic was a horrendous addition that makes it so that you go from MC of cool story to dirty hobo in a matter of 5 mins
How is it immersive if its entirely just annoying and unnecessary? it also doesnât help that i need to bath like three times to actually clean everything off
and if Iâm correct this shitty feature saves and applies even after you rejoin (not 100% on this)
itâs also annoying that the feature is still terrible even if it was added for the sake of realism, it looks weird on the character mesh and you can clearly see the square cut off of the overlay image on the characterâs face
Tanning isnât a huge issue imo, but if people make a pale character then they want to play as a pale character, Itâs also stupid that this effect canât be mitigated by wearing a straw hat or any vanity item, i need to go drink a particular food item to solve a problem added to be a problem for no good reason
Features like this ruin the immersion and constantly distract me from what i actually wanna do in the game and keeping said features will constantly work as a multiplier effect in ruining player immersion and causing them to leave
(images taken from google search, I didnât wanna play like a pig and get dirty to screenshot myself)
what, how did you get that from google search thatâs my character lmao
oh my god
but yeah I completely agree itâs a very useless immersion feature that absolutely NOBODY ever asked for
exactly what i wantedâŚ
The feature was a diss from vetex he said " yall mfs need to shower" lmao
thatâs kind of childish