I’ve been looking at the trello, dev updates, and have played WoM and some of AR. These sources have caused me to fear the magics in ao will just be reskins/ remodels of generic vetex Magic’s just with stat changes. While I do love some of these magics, a lot of them seem like they’re gonna be VERY similar to one another. My fear isn’t spurned from the lack of quality of the magics, they look FABULOUS in the teaser leaks, my fear really only comes from the lack of creativity in each magic concept.
- Base magics: considering most of these are the same magics from WoM and AR I’m gonna assume not too much of them will be changed aside from remodels (as shown in leaks) and stat changes
- Storm magic: love the concept, hope though that it’s attacks come from the sky or environment rather than from the users hands, otherwise it’s just lighting with a special tornado attack and probably more damage.
- Slash magic: No complaints, reminiscent of Jack the Ripper from black clover and would love to see it.
- Aether lightning: lightning + explosion… but green.
- Poison lightning: lightning + poison… my hope is that this magic has more of a paralyzing affect rather than just dot.
- Flare magic: I have no idea what vetex is gonna do with this , has high potential though!
- Phoenix magic: please don’t just make the wings only aesthetic, my fear is that the wings will just serve as another area where spells will come out of. (The spells being exactly like fire or explosion)
- Aether magic: explosion + light, kinda seems like it could be cool, but just as likely to be generic
- Darkness magic: pleeeeeeaaaaseee don’t just be shadow magic but better stats, I’m hoping it focuses on like movement based moves and maybe like buffs when in dark places or at night time.
- Sun magic: fire but DoT
- Lunar magic: water but dark + bright… I really got no idea what vetex is going for from this description but the concept has a ton of potential, excited to see it!
- Healing magic: This is creative compared to WoM magics as this one will probably have completely unique spells and purposes, love it!
- Sound magic: love it! I only see ways it can go right.
- Diamond magic: crystal (visual and effects)+ metal ( damage and beefiness), it sounds generic but could have cool environmental or damage effects (temporary magic armor?)
- Water but better puddles with earth reskin. This one is fine because it seems realistic and not just made to sound cool and edgy.
- Wave magic: love the energy drain concept !(don’t know how it pertains to waves though)
- Gravity magic: despite being the most excited for this one, it really only describes two of its moves, which by theirselves wouldn’t make a good magic but I know it’s unfinished (they all kinda are) and so more in depth moves will probably be added later. SUPER EXCITED FOR THIS!
- Frost metal magic: ice + iron… a lot of possibilities with the effects on enemies though, tons of options vetex could go with.
- Blizzard magic: Same thing as storm magic, I fear it’ll just be combinations of wind, ice, and snow coming out of the users hands.
- Scorch magic: explosive… but green (maybe acid too?)
- Apocalypse bringer: explosion but more. Still a ton of possibilities with this one so don’t really got any worries of it yet.
- Inferno magic: fire but blue
- Blaze magic: lighting + realistic lightning + fire
- Shatter basic: Super interested in this one, concept is awesome and can’t wait to see it im game, very creative!
- Death magic: vague description but doesn’t really sound like any other previous magics.
- Pressure magic: gravity but better stats (and more abilities?)
- Electron magic: lightning + ash
- Equinox magic: light + darkness magic
- Sacrifice magic: Not a super creative concept but hasn’t been used yet so still is warmly welcomed and will be an interesting use for high level players.
- Balance magic: rip your enemies reputation, creative concept but not really a good one, could be played around with, still like it!
- Promethean flame: The rarest magic of all time, dating back to before the gods. It’s a reskin of fire with random firey status effects. I actually think it’s fitting for the most powerful magic, this and fire are the two fire magics I’m fine with.
- Take that back, I hope basic fire magic acts more like actual fire and not just a base magic reskin.
I won’t lie, this is just a glorified complaint list, I don’t expect nor want vetex to look at this post, I really just wanted to get this stuff off my chest and was wondering what everyone else’s opinions are on this topic. And yes i am aware that vetex is doing this solo; and that yes none of these magics are set in stone; and that yes if I don’t like them I can just go play another game; and that yes it’s hard to create new concept magics especially on a deadline.